This commit is contained in:
NotAKidoS 2023-03-04 20:31:32 -06:00
parent 0fb1649ace
commit 76e4e61fc3
2 changed files with 5 additions and 5 deletions

View file

@ -25,6 +25,6 @@ using System.Reflection;
namespace NAK.Melons.MenuScalePatch.Properties;
internal static class AssemblyInfoParams
{
public const string Version = "4.2.5";
public const string Version = "4.2.6";
public const string Author = "NotAKidoS";
}

View file

@ -1,7 +1,7 @@
{
"_id": 95,
"name": "MenuScalePatch",
"modversion": "4.2.5",
"modversion": "4.2.6",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"modtype": "Mod",
@ -16,8 +16,8 @@
"requirements": [
"None"
],
"downloadlink": "https://github.com/NotAKidOnSteam/MenuScalePatch/releases/download/v4.2.5/MenuScalePatch.dll",
"downloadlink": "https://github.com/NotAKidOnSteam/MenuScalePatch/releases/download/v4.2.6/MenuScalePatch.dll",
"sourcelink": "https://github.com/NotAKidOnSteam/MenuScalePatch/",
"changelog": "- Fixed hitching & potential crash when opening menu after a long time of it being closed. Don't disable CohtmlView, only enable it.\n- Let game update menu position while its closed.\n- Tweaked independent head turn handling to ensure menu is correctly positioned on recenter if PlayerAnchorMenus is disabled.",
"embedcolor": "804221"
"changelog": "- Fixed hitching & potential crash when opening menu after a long time of it being closed. Don't disable CohtmlView, only enable it.\n- Let game update menu position while its closed.\n- Tweaked independent head turn handling to ensure menu is correctly positioned on recenter if PlayerAnchorMenus is disabled.\n- Undo change to which transform to parent menu anchors.",
"embedcolor": "363020"
}