dont change mouse input while in VR

bruh
This commit is contained in:
NotAKidoS 2023-01-03 11:59:13 -06:00
parent 72c9f12376
commit 77c1e0fea9
4 changed files with 39 additions and 35 deletions

View file

@ -6,6 +6,7 @@ using cohtml;
using HarmonyLib;
using NAK.Melons.MenuScalePatch.Helpers;
using UnityEngine;
using MenuScalePatch.Helpers;
namespace NAK.Melons.MenuScalePatch.HarmonyPatches;

View file

@ -8,8 +8,9 @@ using HarmonyLib;
using MelonLoader;
using UnityEngine;
using System.Reflection;
using NAK.Melons.MenuScalePatch.Helpers;
namespace NAK.Melons.MenuScalePatch.Helpers;
namespace MenuScalePatch.Helpers;
//TODO: Implement desktop ratio scaling back to MM
@ -52,6 +53,7 @@ public class MainMenuHelper : MonoBehaviour
public void ToggleDesktopInputMethod(bool flag)
{
if (MetaPort.Instance.isUsingVr) return;
PlayerSetup.Instance._movementSystem.disableCameraControl = flag;
CVRInputManager.Instance.inputEnabled = !flag;
RootLogic.Instance.ToggleMouse(flag);
@ -65,12 +67,12 @@ public class MainMenuHelper : MonoBehaviour
GameObject vrAnchor = new GameObject("MSP_MMVR_Anchor");
vrAnchor.transform.parent = PlayerSetup.Instance.vrCameraRig.transform;
vrAnchor.transform.localPosition = Vector3.zero;
this.worldAnchor = vrAnchor.transform;
worldAnchor = vrAnchor.transform;
}
public void UpdateWorldAnchors()
{
if (this.worldAnchor == null || MSP_MenuInfo.CameraTransform == null) return;
if (worldAnchor == null || MSP_MenuInfo.CameraTransform == null) return;
if (MetaPort.Instance.isUsingVr)
{
@ -78,18 +80,18 @@ public class MainMenuHelper : MonoBehaviour
float minTilt = MetaPort.Instance.settings.GetSettingsFloat("GeneralMinimumMenuTilt", 0f);
if (zRotation <= minTilt || zRotation >= 360f - minTilt)
{
this.worldAnchor.rotation = Quaternion.LookRotation(MSP_MenuInfo.CameraTransform.forward, Vector3.up);
worldAnchor.rotation = Quaternion.LookRotation(MSP_MenuInfo.CameraTransform.forward, Vector3.up);
}
else
{
this.worldAnchor.eulerAngles = MSP_MenuInfo.CameraTransform.eulerAngles;
worldAnchor.eulerAngles = MSP_MenuInfo.CameraTransform.eulerAngles;
}
this.worldAnchor.position = MSP_MenuInfo.CameraTransform.position + MSP_MenuInfo.CameraTransform.forward * 2f * MSP_MenuInfo.ScaleFactor;
worldAnchor.position = MSP_MenuInfo.CameraTransform.position + MSP_MenuInfo.CameraTransform.forward * 2f * MSP_MenuInfo.ScaleFactor;
}
else
{
this.worldAnchor.eulerAngles = MSP_MenuInfo.CameraTransform.eulerAngles;
this.worldAnchor.position = MSP_MenuInfo.CameraTransform.position;
worldAnchor.eulerAngles = MSP_MenuInfo.CameraTransform.eulerAngles;
worldAnchor.position = MSP_MenuInfo.CameraTransform.position;
}
}
@ -141,19 +143,18 @@ public class MainMenuHelper : MonoBehaviour
{
if (MSP_MenuInfo.CameraTransform == null || MSP_MenuInfo.DisableMMHelper) return;
Transform activeAnchor = independentHeadTurn ? this.worldAnchor : MSP_MenuInfo.CameraTransform;
this.transform.localScale = new Vector3(1.6f * MSP_MenuInfo.ScaleFactor, 0.9f * MSP_MenuInfo.ScaleFactor, 1f);
this.transform.eulerAngles = activeAnchor.eulerAngles;
this.transform.position = activeAnchor.position + activeAnchor.forward * 1f * MSP_MenuInfo.ScaleFactor;
Transform activeAnchor = independentHeadTurn ? worldAnchor : MSP_MenuInfo.CameraTransform;
transform.localScale = new Vector3(1.6f * MSP_MenuInfo.ScaleFactor, 0.9f * MSP_MenuInfo.ScaleFactor, 1f);
transform.eulerAngles = activeAnchor.eulerAngles;
transform.position = activeAnchor.position + activeAnchor.forward * 1f * MSP_MenuInfo.ScaleFactor;
}
//VR Main Menu
public void HandleVRPosition()
{
if (this.worldAnchor == null || MSP_MenuInfo.DisableMMHelper_VR) return;
this.transform.localScale = new Vector3(1.6f * MSP_MenuInfo.ScaleFactor * 1.8f, 0.9f * MSP_MenuInfo.ScaleFactor * 1.8f, 1f);
this.transform.position = this.worldAnchor.position;
this.transform.eulerAngles = this.worldAnchor.eulerAngles;
if (worldAnchor == null || MSP_MenuInfo.DisableMMHelper_VR) return;
transform.localScale = new Vector3(1.6f * MSP_MenuInfo.ScaleFactor * 1.8f, 0.9f * MSP_MenuInfo.ScaleFactor * 1.8f, 1f);
transform.position = worldAnchor.position;
transform.eulerAngles = worldAnchor.eulerAngles;
}
}
}

View file

@ -8,8 +8,9 @@ using HarmonyLib;
using MelonLoader;
using UnityEngine;
using System.Reflection;
using NAK.Melons.MenuScalePatch.Helpers;
namespace NAK.Melons.MenuScalePatch.Helpers;
namespace MenuScalePatch.Helpers;
/**
@ -51,6 +52,7 @@ public class QuickMenuHelper : MonoBehaviour
public void ToggleDesktopInputMethod(bool flag)
{
if (MetaPort.Instance.isUsingVr) return;
PlayerSetup.Instance._movementSystem.disableCameraControl = flag;
CVRInputManager.Instance.inputEnabled = !flag;
RootLogic.Instance.ToggleMouse(flag);
@ -64,15 +66,15 @@ public class QuickMenuHelper : MonoBehaviour
GameObject vrAnchor = new GameObject("MSP_QMVR_Anchor");
vrAnchor.transform.parent = PlayerSetup.Instance.vrCameraRig.transform;
vrAnchor.transform.localPosition = Vector3.zero;
this.worldAnchor = vrAnchor.transform;
worldAnchor = vrAnchor.transform;
}
public void UpdateWorldAnchors()
{
if (this.worldAnchor == null || MSP_MenuInfo.CameraTransform == null) return;
if (worldAnchor == null || MSP_MenuInfo.CameraTransform == null) return;
this.worldAnchor.eulerAngles = MSP_MenuInfo.CameraTransform.eulerAngles;
this.worldAnchor.position = MSP_MenuInfo.CameraTransform.position;
worldAnchor.eulerAngles = MSP_MenuInfo.CameraTransform.eulerAngles;
worldAnchor.position = MSP_MenuInfo.CameraTransform.position;
}
public void UpdateMenuPosition()
@ -123,26 +125,26 @@ public class QuickMenuHelper : MonoBehaviour
{
if (MSP_MenuInfo.CameraTransform == null || MSP_MenuInfo.DisableQMHelper) return;
Transform activeAnchor = independentHeadTurn ? this.worldAnchor : MSP_MenuInfo.CameraTransform;
this.transform.localScale = new Vector3(1f * MSP_MenuInfo.ScaleFactor, 1f * MSP_MenuInfo.ScaleFactor, 1f);
this.transform.eulerAngles = activeAnchor.eulerAngles;
this.transform.position = activeAnchor.position + activeAnchor.transform.forward * 1f * MSP_MenuInfo.ScaleFactor;
Transform activeAnchor = independentHeadTurn ? worldAnchor : MSP_MenuInfo.CameraTransform;
transform.localScale = new Vector3(1f * MSP_MenuInfo.ScaleFactor, 1f * MSP_MenuInfo.ScaleFactor, 1f);
transform.eulerAngles = activeAnchor.eulerAngles;
transform.position = activeAnchor.position + activeAnchor.transform.forward * 1f * MSP_MenuInfo.ScaleFactor;
}
//VR Quick Menu
public void HandleVRPosition()
{
if (this.handAnchor == null || MSP_MenuInfo.DisableQMHelper_VR) return;
if (handAnchor == null || MSP_MenuInfo.DisableQMHelper_VR) return;
if (MSP_MenuInfo.WorldAnchorQM)
{
this.transform.localScale = new Vector3(1f * MSP_MenuInfo.ScaleFactor, 1f * MSP_MenuInfo.ScaleFactor, 1f);
this.transform.eulerAngles = this.worldAnchor.eulerAngles;
this.transform.position = this.worldAnchor.position + this.worldAnchor.transform.forward * 1f * MSP_MenuInfo.ScaleFactor;
transform.localScale = new Vector3(1f * MSP_MenuInfo.ScaleFactor, 1f * MSP_MenuInfo.ScaleFactor, 1f);
transform.eulerAngles = worldAnchor.eulerAngles;
transform.position = worldAnchor.position + worldAnchor.transform.forward * 1f * MSP_MenuInfo.ScaleFactor;
return;
}
this.transform.localScale = new Vector3(1f * MSP_MenuInfo.ScaleFactor, 1f * MSP_MenuInfo.ScaleFactor, 1f);
this.transform.position = this.handAnchor.position;
this.transform.rotation = this.handAnchor.rotation;
transform.localScale = new Vector3(1f * MSP_MenuInfo.ScaleFactor, 1f * MSP_MenuInfo.ScaleFactor, 1f);
transform.position = handAnchor.position;
transform.rotation = handAnchor.rotation;
}
}

View file

@ -25,6 +25,6 @@ using System.Reflection;
namespace MenuScalePatch.Properties;
internal static class AssemblyInfoParams
{
public const string Version = "4.0.0";
public const string Version = "4.0.1";
public const string Author = "NotAKidoS";
}