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https://github.com/NotAKidoS/NAK_CVR_Mods.git
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[PropSpawnTweaks] Fixed potential issue
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1 changed files with 3 additions and 2 deletions
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@ -54,8 +54,9 @@ public class PropSpawnTweaksMod : MelonMod
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for (int i = Loading_Hex_List.Count - 1; i >= 0; i--)
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for (int i = Loading_Hex_List.Count - 1; i >= 0; i--)
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{
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{
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LoadingPropHex loadingHex = Loading_Hex_List[i];
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LoadingPropHex loadingHex = Loading_Hex_List[i];
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if (loadingHex.propData == null || (loadingHex.propData.Wrapper != null
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if (loadingHex.propData == null // i dont think can happen
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&& loadingHex.propData.Spawnable != null))
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|| string.IsNullOrEmpty(loadingHex.propData.InstanceId) // prop data likely recycled
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|| (loadingHex.propData.Wrapper != null && loadingHex.propData.Spawnable != null)) // prop has spawned
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{
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{
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loadingHex.Reset();
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loadingHex.Reset();
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Loading_Hex_Pool.Give(loadingHex);
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Loading_Hex_Pool.Give(loadingHex);
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