[RelativeSync] Update README.md

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NotAKidoS 2024-06-18 16:38:05 -05:00
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@ -10,6 +10,14 @@ https://github.com/NotAKidOnSteam/NAK_CVR_Mods/assets/37721153/ae6c6e4b-7529-42e
- **Exp Spawnable Sync Hack**: Forces CVRSpawnable to update position in FixedUpdate. This can help with local jitter while on a remote synced movement parent. - **Exp Spawnable Sync Hack**: Forces CVRSpawnable to update position in FixedUpdate. This can help with local jitter while on a remote synced movement parent.
- **Exp Disable Interpolation on BBCC**: Disables interpolation on BetterBetterCharacterController. This can help with local jitter while on any movement parent. - **Exp Disable Interpolation on BBCC**: Disables interpolation on BetterBetterCharacterController. This can help with local jitter while on any movement parent.
## Known Issues
- Movement Parents on remote users will still locally jitter.
- PuppetMaster/NetIkController applies received position updates in LateUpdate, while character controller updates in FixedUpdate.
- Movement Parents using CVRObjectSync synced by remote users will still locally jitter.
- CVRObjectSync applies received position updates in LateUpdate, while character controller updates in FixedUpdate.
- Slight interpolation issue with humanoid avatar hips while standing on a Movement Parent.
- Requires further investigation. I believe it to be because hips are not synced properly, requiring me to relative sync the hips as well.
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