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2 changed files with 3 additions and 3 deletions
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@ -8,7 +8,7 @@ public class IKFixesMod : MelonMod
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public static readonly MelonPreferences_Category CategoryIKFixes = MelonPreferences.CreateCategory(SettingsCategory);
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public static readonly MelonPreferences_Entry<bool> EntryUseFakeRootAngle =
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CategoryIKFixes.CreateEntry("Use Fake Root Angle", false, description: "Emulates maxRootAngle. This fixes feet pointing in direction of head when looking around.");
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CategoryIKFixes.CreateEntry("Use Fake Root Angle", true, description: "Emulates maxRootAngle. This fixes feet pointing in direction of head when looking around.");
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public static readonly MelonPreferences_Entry<float> EntryFakeRootAngleLimit =
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CategoryIKFixes.CreateEntry("Fake Root Angle Limit", 25f, description: "Specifies the maximum angle the lower body can have relative to the head when rotating.");
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@ -6,7 +6,7 @@
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"loaderversion": "0.5.7",
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"modtype": "Mod",
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"author": "NotAKidoS",
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"description": "A few small fixes to IK.\n\nFixed knee tracking, running animations while in FBT, emotes playing in wrong direction in FBT, being forced to calibrate if all IK Tracking Settings are disabled, and for those not in FBT, VRIK locomotion footsteps on movement parents.",
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"description": "A few small fixes to IK.\n\nFBT - Fixes knee tracking & running animations.\nHalfbody - Fixes footsteps on MovementParent & uses root angle offset to prevent feet from only pointing in head direction.",
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"searchtags": [
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"knee",
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"ik",
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@ -18,6 +18,6 @@
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],
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"downloadlink": "https://github.com/NotAKidOnSteam/IKFixes/releases/download/v1.0.2/IKFixes.dll",
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"sourcelink": "https://github.com/NotAKidOnSteam/IKFixes/",
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"changelog": "Initial Release",
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"changelog": "- Initial Release\n- Added FakeRootAngle fix for Halfbody. Feet will no longer only point in the direction of head while looking around/turning.",
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"embedcolor": "f46e49"
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}
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