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[OriginShift] Note on World Constraints
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@ -11,6 +11,7 @@ Experimental mod that allows world origin to be shifted to prevent floating poin
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- Only 10k trail positions can be shifted per Trail Renderer (artificial limit).
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- Only 10k particle positions can be shifted per Particle System (artificial limit).
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- Potentially can fix by changing Particle System to Custom Simulation Space ? (untested)
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- World Constraints are not shifted.
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## Known Issues
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- Player position on a Movement Parent may slightly drift when passing a chunk boundary if being moved by a Force Applicator (unsure how to fix).
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