mirror of
https://github.com/NotAKidoS/NAK_CVR_Mods.git
synced 2025-09-03 14:59:23 +00:00
[PathCamDisabler] New input module changes.
This commit is contained in:
parent
9a36450d8f
commit
ced3f26e8d
2 changed files with 44 additions and 25 deletions
26
PathCamDisabler/HarmonyPatches.cs
Normal file
26
PathCamDisabler/HarmonyPatches.cs
Normal file
|
@ -0,0 +1,26 @@
|
|||
using ABI_RC.Core.IO;
|
||||
using ABI_RC.Systems.InputManagement.InputModules;
|
||||
using HarmonyLib;
|
||||
|
||||
namespace NAK.PathCamDisabler.HarmonyPatches;
|
||||
|
||||
class CVRPathCamControllerPatches
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(CVRPathCamController), nameof(CVRPathCamController.Start))]
|
||||
private static void Postfix_CVRPathCamController_Start()
|
||||
{
|
||||
PathCamDisabler.OnUpdateSettings();
|
||||
}
|
||||
}
|
||||
|
||||
class CVRInputModule_KeyboardPatches
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(CVRInputModule_Keyboard), nameof(CVRInputModule_Keyboard.Update_Binds))]
|
||||
private static void Postfix_CVRInputModule_Keyboard_Update_Binds(ref CVRInputModule_Keyboard __instance)
|
||||
{
|
||||
if (PathCamDisabler.EntryDisableFlightBind.Value)
|
||||
__instance._inputManager.toggleFlight = false;
|
||||
}
|
||||
}
|
|
@ -1,49 +1,42 @@
|
|||
using ABI_RC.Core.IO;
|
||||
using ABI_RC.Core.Player;
|
||||
using MelonLoader;
|
||||
using UnityEngine;
|
||||
|
||||
namespace NAK.PathCamDisabler;
|
||||
|
||||
public class PathCamDisabler : MelonMod
|
||||
{
|
||||
public static readonly MelonPreferences_Category Category =
|
||||
public static readonly MelonPreferences_Category Category =
|
||||
MelonPreferences.CreateCategory(nameof(PathCamDisabler));
|
||||
|
||||
public static readonly MelonPreferences_Entry<bool> EntryDisablePathCam =
|
||||
Category.CreateEntry("Disable Path Camera Controller.", true, description: "Disable Path Camera Controller.");
|
||||
public static readonly MelonPreferences_Entry<bool> EntryDisablePathCam =
|
||||
Category.CreateEntry("Disable Path Camera Controller", true, description: "Should the Pathing Camera Controller be disabled?");
|
||||
|
||||
public static readonly MelonPreferences_Entry<bool> EntryDisableFlightBind =
|
||||
Category.CreateEntry("Disable Flight Binding (if controller off).", false, description: "Disable flight bind if Path Camera Controller is also disabled.");
|
||||
public static readonly MelonPreferences_Entry<bool> EntryDisableFlightBind =
|
||||
Category.CreateEntry("Disable Keyboard Flight Bind", true, description: "Should the Keyboard flight bind be disabled?");
|
||||
|
||||
public override void OnInitializeMelon()
|
||||
{
|
||||
EntryDisablePathCam.OnEntryValueChangedUntyped.Subscribe(OnUpdateSettings);
|
||||
|
||||
MelonLoader.MelonCoroutines.Start(WaitForCVRPathCamController());
|
||||
ApplyPatches(typeof(HarmonyPatches.CVRPathCamControllerPatches));
|
||||
ApplyPatches(typeof(HarmonyPatches.CVRInputModule_KeyboardPatches));
|
||||
}
|
||||
|
||||
private System.Collections.IEnumerator WaitForCVRPathCamController()
|
||||
internal static void OnUpdateSettings(object arg1 = null, object arg2 = null)
|
||||
{
|
||||
while (CVRPathCamController.Instance == null)
|
||||
yield return null;
|
||||
UpdateSettings();
|
||||
if (CVRPathCamController.Instance != null)
|
||||
CVRPathCamController.Instance.enabled = !EntryDisablePathCam.Value;
|
||||
}
|
||||
|
||||
private void UpdateSettings()
|
||||
void ApplyPatches(Type type)
|
||||
{
|
||||
CVRPathCamController.Instance.enabled = !EntryDisablePathCam.Value;
|
||||
}
|
||||
private void OnUpdateSettings(object arg1, object arg2) => UpdateSettings();
|
||||
|
||||
public override void OnUpdate()
|
||||
{
|
||||
if (EntryDisablePathCam.Value && !EntryDisableFlightBind.Value)
|
||||
try
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.Keypad5))
|
||||
{
|
||||
PlayerSetup.Instance._movementSystem.ToggleFlight();
|
||||
}
|
||||
HarmonyInstance.PatchAll(type);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
LoggerInstance.Msg($"Failed while patching {type.Name}!");
|
||||
LoggerInstance.Error(e);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue