[AASBufferFix] Bump version

This commit is contained in:
NotAKidoS 2023-07-06 14:51:41 -05:00
parent 6e447c5cff
commit cf7e19511a
3 changed files with 5 additions and 5 deletions

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@ -24,6 +24,6 @@ using System.Reflection;
namespace NAK.AASBufferFix.Properties;
internal static class AssemblyInfoParams
{
public const string Version = "1.0.6";
public const string Version = "1.0.7";
public const string Author = "NotAKidoS";
}

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@ -1,4 +1,4 @@
# AASBufferFix **(Depricated)**
# AASBufferFix
Fixes two issues with the Avatar Advanced Settings buffers when loading remote avatars:

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@ -1,7 +1,7 @@
{
"_id": 126,
"name": "AASBufferFix",
"modversion": "1.0.6",
"modversion": "1.0.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
@ -16,8 +16,8 @@
"requirements": [
"None"
],
"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r9/AASBufferFix.dll",
"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r13/AASBufferFix.dll",
"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/AASBufferFix/",
"changelog": "Fixed an error when a remote avatar does not have an Animator component.",
"changelog": "- Fixed an issue with the avatar footprint being calculated with values that exceed the 3200 AAS bit limit.",
"embedcolor": "9b59b6"
}