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[DesktopVRSwitch] Prepare for CVRMG submission.
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3 changed files with 4 additions and 3 deletions
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"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r3/DesktopVRSwitch.dll",
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"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/DesktopVRSwitch/",
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"changelog": "- Reinitialize SteamVR input on switch. Correct fixedDeltaTime when entering Desktop.\n- Tweak to initial switch position for correcting offsets.\n- Fixed FBT tracking point initial size.\n- Update core menu data so QM Recalibrate/SeatedPlay button works.",
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"changelog": "- Fixed issue with Zoom gamerule being ignored if first joined in VR.\n- Fixed issue with post processing settings not being updated.\n- Fixed conflict with Third Person- inactive camera copying incorrect culling masks.\n- Fixed conflict with DesktopVRIK- Tracking is no longer disabled if switched while crouched.\n- Potentially fixed rare Cohtml crash regarding Gamepad registering on switch.\n- Potentially fixed eye tracking not being handled on switch.\n- Fixed a bunch of QualitySettings that SteamVR would override not being reset on switch to Desktop.\n- Potentially fixed issue where entering VR after restarting SteamVR resulted in low renderscale.\n- Fixed issue with CVRPickupObject patch breaking other mods.\n- Hijacked world transition system for switch transition.\n- Added option to automatically switch to Desktop when closing SteamVR.",
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"embedcolor": "3498db"
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}
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