[NAK_CVR_Mods] Rename _ManagedLibs to .ManagedLibs

Renamed ManagedLibs folder references to use a period instead of an underscore. This is purely a cosmetic change so the folder displays at the top of the repo list on GitHub.
This commit is contained in:
NotAKidoS 2023-06-14 20:38:25 -05:00
parent 62c5eec71a
commit f4a5eaa252
5 changed files with 196 additions and 196 deletions

2
.gitignore vendored
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@ -5,7 +5,7 @@
# Nstrip & ManagedLibs stuff
NStrip.exe
_ManagedLibs/*.dll
.ManagedLibs/*.dll
# User-specific files
*.rsuser

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@ -4,7 +4,7 @@
<!-- Didn't put in the Directory.Build.props because it spams funny warnings... -->
<ItemGroup>
<Reference Include="ml_prm">
<HintPath>$(MsBuildThisFileDirectory)\..\_ManagedLibs\ml_prm.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\..\.ManagedLibs\ml_prm.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>

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@ -37,15 +37,15 @@
<!-- Third-party dependencies -->
<ItemGroup>
<Reference Include="BTKUILib">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\BTKUILib.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\BTKUILib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UIExpansionKit">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\UIExpansionKit.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UIExpansionKit.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="ChatBox">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\ChatBox.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\ChatBox.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
@ -53,755 +53,755 @@
<!-- CVR base game dependencies -->
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\0Harmony.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\0Harmony.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MelonLoader">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\MelonLoader.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\MelonLoader.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Accessibility">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\Accessibility.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Accessibility.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Assembly-CSharp-firstpass">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\Assembly-CSharp-firstpass.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Assembly-CSharp-firstpass.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\Assembly-CSharp.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Aura2_Core">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\Aura2_Core.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Aura2_Core.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="AVProVideo.Demos">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\AVProVideo.Demos.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\AVProVideo.Demos.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="AVProVideo.Extensions.Timeline">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\AVProVideo.Extensions.Timeline.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\AVProVideo.Extensions.Timeline.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="AVProVideo.Extensions.UnityUI">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\AVProVideo.Extensions.UnityUI.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\AVProVideo.Extensions.UnityUI.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="AVProVideo.Extensions.VisualEffectGraph">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\AVProVideo.Extensions.VisualEffectGraph.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\AVProVideo.Extensions.VisualEffectGraph.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="AVProVideo.Runtime">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\AVProVideo.Runtime.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\AVProVideo.Runtime.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="AwesomeTechnologies.TouchReactSystemPro.Runtime">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\AwesomeTechnologies.TouchReactSystemPro.Runtime.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\AwesomeTechnologies.TouchReactSystemPro.Runtime.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="AwesomeTechnologies.VegetationStudioPro.Runtime">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\AwesomeTechnologies.VegetationStudioPro.Runtime.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\AwesomeTechnologies.VegetationStudioPro.Runtime.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Bhaptics.Tact">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\Bhaptics.Tact.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Bhaptics.Tact.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Boxophobic.TheVehetationEngine.Runtime">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\Boxophobic.TheVehetationEngine.Runtime.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Boxophobic.TheVehetationEngine.Runtime.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Boxophobic.Utils.Scripts">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\Boxophobic.Utils.Scripts.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Boxophobic.Utils.Scripts.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Cinemachine">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\Cinemachine.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Cinemachine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="cohtml.Net">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\cohtml.Net.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\cohtml.Net.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Cohtml.RenderingBackend">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\Cohtml.RenderingBackend.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Cohtml.RenderingBackend.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Cohtml.Runtime">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\Cohtml.Runtime.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Cohtml.Runtime.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Crc32.NET">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\Crc32.NET.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Crc32.NET.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="DarkRift.Client">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\DarkRift.Client.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\DarkRift.Client.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="DarkRift">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\DarkRift.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\DarkRift.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="DarkRift.Server">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\DarkRift.Server.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\DarkRift.Server.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="DissonanceVoip">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\DissonanceVoip.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\DissonanceVoip.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="endel.nativewebsocket">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\endel.nativewebsocket.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\endel.nativewebsocket.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="ICSharpCode.SharpZipLib">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\ICSharpCode.SharpZipLib.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\ICSharpCode.SharpZipLib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MagicaCloth">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\MagicaCloth.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\MagicaCloth.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MeshBakerCore">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\MeshBakerCore.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\MeshBakerCore.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Mono.Data.Sqlite">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\Mono.Data.Sqlite.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Mono.Data.Sqlite.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Mono.Posix">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\Mono.Posix.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Mono.Posix.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Mono.Security">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\Mono.Security.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Mono.Security.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Mono.WebBrowser">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\Mono.WebBrowser.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Mono.WebBrowser.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MPUIKit">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\MPUIKit.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\MPUIKit.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="mscorlib">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\mscorlib.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\mscorlib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="netstandard">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\netstandard.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\netstandard.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\Newtonsoft.Json.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Newtonsoft.Json.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="NicoKuroKusagi">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\NicoKuroKusagi.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\NicoKuroKusagi.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Novell.Directory.Ldap">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\Novell.Directory.Ldap.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Novell.Directory.Ldap.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="PWCommon3DLL">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\PWCommon3DLL.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\PWCommon3DLL.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="QHierarchyNullable">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\QHierarchyNullable.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\QHierarchyNullable.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="QHierarchyRuntime">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\QHierarchyRuntime.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\QHierarchyRuntime.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SALSA-LipSync">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\SALSA-LipSync.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\SALSA-LipSync.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SALSA">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\SALSA.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\SALSA.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="ShapesRuntime">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\ShapesRuntime.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\ShapesRuntime.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SteamAudioUnity">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\SteamAudioUnity.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\SteamAudioUnity.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SteamVR">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\SteamVR.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\SteamVR.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SteamVR_Actions">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\SteamVR_Actions.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\SteamVR_Actions.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.ComponentModel.Composition">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.ComponentModel.Composition.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.ComponentModel.Composition.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.ComponentModel.DataAnnotations">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.ComponentModel.DataAnnotations.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.ComponentModel.DataAnnotations.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Configuration">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Configuration.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Configuration.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Core">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Core.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Core.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Data">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Data.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Data.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Design">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Design.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Design.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Diagnostics.StackTrace">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Diagnostics.StackTrace.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Diagnostics.StackTrace.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.DirectoryServices">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.DirectoryServices.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.DirectoryServices.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Drawing.Design">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Drawing.Design.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Drawing.Design.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Drawing">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Drawing.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Drawing.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.EnterpriseServices">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.EnterpriseServices.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.EnterpriseServices.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Globalization.Extensions">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Globalization.Extensions.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Globalization.Extensions.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.IO.Compression">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.IO.Compression.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.IO.Compression.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.IO.Compression.FileSystem">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.IO.Compression.FileSystem.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.IO.Compression.FileSystem.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Net.Http">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Net.Http.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Net.Http.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Numerics">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Numerics.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Numerics.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Runtime.CompilerServices.Unsafe">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Runtime">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Runtime.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Runtime.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Runtime.Serialization">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Runtime.Serialization.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Runtime.Serialization.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Runtime.Serialization.Formatters.Soap">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Runtime.Serialization.Formatters.Soap.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Runtime.Serialization.Formatters.Soap.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Runtime.Serialization.Xml">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Runtime.Serialization.Xml.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Runtime.Serialization.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Security">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Security.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Security.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.ServiceModel.Internals">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.ServiceModel.Internals.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.ServiceModel.Internals.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Transactions">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Transactions.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Transactions.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Web.ApplicationServices">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Web.ApplicationServices.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Web.ApplicationServices.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Web">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Web.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Web.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Web.Services">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Web.Services.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Web.Services.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Windows.Forms">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Windows.Forms.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Windows.Forms.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Xml.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml.Linq">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Xml.Linq.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Xml.Linq.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml.XPath.XDocument">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\System.Xml.XPath.XDocument.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Xml.XPath.XDocument.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Tobii.GameIntegration.Net">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\Tobii.GameIntegration.Net.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Tobii.GameIntegration.Net.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="TobiiXRCore">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\TobiiXRCore.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\TobiiXRCore.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="TobiiXRDevTools">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\TobiiXRDevTools.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\TobiiXRDevTools.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="TobiiXRG2OM">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\TobiiXRG2OM.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\TobiiXRG2OM.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="TobiiXRSDK">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\TobiiXRSDK.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\TobiiXRSDK.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UniTask.Addressables">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\UniTask.Addressables.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UniTask.Addressables.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UniTask">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\UniTask.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UniTask.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UniTask.DOTween">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\UniTask.DOTween.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UniTask.DOTween.dll</HintPath>
<Private>False</Private>
</Reference>
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<Reference Include="UnityEngine.VehiclesModule">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\UnityEngine.VehiclesModule.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.VehiclesModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.VFXModule">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\UnityEngine.VFXModule.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.VFXModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.VideoModule">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\UnityEngine.VideoModule.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.VideoModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.VRModule">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\UnityEngine.VRModule.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.VRModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.WindModule">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\UnityEngine.WindModule.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.WindModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.XRModule">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\UnityEngine.XRModule.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.XRModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Valve.Newtonsoft.Json">
<HintPath>$(MsBuildThisFileDirectory)\_ManagedLibs\Valve.Newtonsoft.Json.dll</HintPath>
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Valve.Newtonsoft.Json.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>

View file

@ -29,7 +29,7 @@ else {
}
$scriptDir = Split-Path -Parent -Path $MyInvocation.MyCommand.Definition
$managedLibsFolder = $scriptDir + "\_ManagedLibs"
$managedLibsFolder = $scriptDir + "\.ManagedLibs"
Write-Host ""
Write-Host "Copying the DLLs from the CVR, MelonLoader, and Mods folder to the ManagedLibs"
@ -53,12 +53,12 @@ foreach ($modName in $modNames) {
# Attempt to grab from the mods folder
if (Test-Path $modPath -PathType Leaf) {
Write-Host " Copying $modDll from $melonModsPath to \_ManagedLibs!"
Write-Host " Copying $modDll from $melonModsPath to \.ManagedLibs!"
Copy-Item $modPath -Destination $managedLibsFolder
}
# Check if they already exist in the ManagedLibs
elseif (Test-Path $managedLibsModPath -PathType Leaf) {
Write-Host " Ignoring $modDll since already exists in \_ManagedLibs!"
Write-Host " Ignoring $modDll since already exists in \.ManagedLibs!"
}
# If we fail, lets add to the missing mods list
else {