mirror of
https://github.com/NotAKidoS/NAK_CVR_Mods.git
synced 2025-09-02 06:19:22 +00:00
Stickers: Fixed error saving melon prefs
This commit is contained in:
parent
9c45d8179d
commit
f711f6fb9c
3 changed files with 9 additions and 4 deletions
|
@ -51,7 +51,7 @@ public static class ModSettings
|
|||
Category.CreateEntry("tab_double_click", TabDoubleClick.ToggleStickerMode, "Tab Double Click", "The action to perform when double clicking the Stickers tab.");
|
||||
|
||||
internal static readonly MelonPreferences_Entry<string[]> Hidden_SelectedStickerNames =
|
||||
Category.CreateEntry("selected_sticker_name", Array.Empty<string>(),
|
||||
Category.CreateEntry("selected_sticker_name", new[] { "", "", "", "" },
|
||||
display_name: "Selected Sticker Name",
|
||||
description: "The name of the sticker selected for stickering.",
|
||||
is_hidden: true);
|
||||
|
@ -78,6 +78,11 @@ public static class ModSettings
|
|||
// ensure sticker slots are initialized to the correct size
|
||||
string[] selectedStickerNames = Hidden_SelectedStickerNames.Value;
|
||||
if (selectedStickerNames.Length != MaxStickerSlots) Array.Resize(ref selectedStickerNames, MaxStickerSlots);
|
||||
|
||||
// ensure theres no null entries so toml shuts the fuck up
|
||||
for (int i = 0; i < selectedStickerNames.Length; i++)
|
||||
selectedStickerNames[i] ??= "";
|
||||
|
||||
Hidden_SelectedStickerNames.Value = selectedStickerNames;
|
||||
|
||||
foreach (var selectedSticker in selectedStickerNames)
|
||||
|
|
|
@ -27,6 +27,6 @@ using System.Reflection;
|
|||
namespace NAK.Stickers.Properties;
|
||||
internal static class AssemblyInfoParams
|
||||
{
|
||||
public const string Version = "1.0.5";
|
||||
public const string Version = "1.0.6";
|
||||
public const string Author = "NotAKidoS";
|
||||
}
|
|
@ -1,7 +1,7 @@
|
|||
{
|
||||
"_id": 232,
|
||||
"name": "Stickers",
|
||||
"modversion": "1.0.5",
|
||||
"modversion": "1.0.6",
|
||||
"gameversion": "2024r175",
|
||||
"loaderversion": "0.6.1",
|
||||
"modtype": "Mod",
|
||||
|
@ -18,6 +18,6 @@
|
|||
],
|
||||
"downloadlink": "https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r40/Stickers.dll",
|
||||
"sourcelink": "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/Stickers/",
|
||||
"changelog": "- Added Friends Only setting.\n- Added button to clear sticker thumbnail cache.\n- Added Identify button to Player Selection page.\n- Added `[NoSticker]` GameObject name check. \n- Adjusted inbound network buffers to be cleared on initial connection to an instance.\n- Adjusted selecting a new image for a sticker slot to clear stickers in-scene for that slot.\n- Stripped all unused classes a bunch of other methods from decalery.\n - Completely removed Skinned Mesh Renderer support as it required running on CPU.\n - Most uploaded content is not marked as readable anyways (plus it crashed consistantly).\n- Fixed nullref spam when clearing stickers when sticker was already marked as dead.",
|
||||
"changelog": "- Added Friends Only setting.\n- Added button to clear sticker thumbnail cache.\n- Added Identify button to Player Selection page.\n- Added `[NoSticker]` GameObject name check. \n- Adjusted inbound network buffers to be cleared on initial connection to an instance.\n- Adjusted selecting a new image for a sticker slot to clear stickers in-scene for that slot.\n- Stripped all unused classes a bunch of other methods from decalery.\n - Completely removed Skinned Mesh Renderer support as it required running on CPU.\n - Most uploaded content is not marked as readable anyways (plus it crashed consistantly).\n- Fixed nullref spam when clearing stickers when sticker was already marked as dead.\n- Fixed issue where saving melon preferences would error due to null sticker selection.",
|
||||
"embedcolor": "#f61963"
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue