My ChilloutVR mods in one fat repo.
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NotAKidoS 1eeaf4be54 No longer rely on AMT, IKSystem, or PlayerSetup
Partially rewrote everything so it is cleaner, does not need Traverse/Reflection, and no longer piggybacks on the game handling VRIK on Desktop for whatever reason. This version also handles VRIK Locomotion weight standalone instead of requiring AvatarMotionTweaker, but if AMT is found it will rely on it anyways. This can be overwridden in the melonprefs, but its still gonna be double the maths for no reason.
2023-03-28 22:48:44 -05:00
DesktopVRIK No longer rely on AMT, IKSystem, or PlayerSetup 2023-03-28 22:48:44 -05:00
.gitattributes Initial commit 2022-12-25 21:04:22 -06:00
.gitignore Initial commit 2022-12-25 21:04:22 -06:00
LICENSE Initial commit 2022-12-25 21:04:22 -06:00
README.md Update README.md 2023-02-28 07:48:10 -06:00

DesktopVRIK

Adds VRIK to Desktop ChilloutVR avatars. No longer will you be a liveless sliding statue~!

(adds the small feet stepping when looking around on Desktop)

https://user-images.githubusercontent.com/37721153/221870123-fbe4f5e8-8d6e-4a43-aa5e-f2188e6491a9.mp4

Configuration:

  • Configurable body lean weight. Set to 0 to disable.

  • Configurable max root heading angle with chest/pelvis weight settings. Set to 0 to disable.

  • Options to disable VRIK from using mapped toes &/or find unmapped (non-human) toe bones.

  • Autofixes for avatars without fingers & incorrect chest/spine bone mapping (might not play well with netik).

Relevant Feedback Posts:

https://feedback.abinteractive.net/p/desktop-feet-ik-for-avatars

https://feedback.abinteractive.net/p/pivot-desktop-camera-with-head


Here is the block of text where I tell you this mod is not affiliated or endorsed by ABI. https://documentation.abinteractive.net/official/legal/tos/#7-modding-our-games

This mod is an independent creation and is not affiliated with, supported by or approved by Alpha Blend Interactive.

Use of this mod is done so at the user's own risk and the creator cannot be held responsible for any issues arising from its use.

To the best of my knowledge, I have adhered to the Modding Guidelines established by Alpha Blend Interactive.