NAK_CVR_Mods/DesktopVRSwitch/HarmonyPatches.cs
2023-06-19 19:44:23 -05:00

69 lines
No EOL
2.1 KiB
C#

using ABI.CCK.Components;
using ABI_RC.Core.Savior;
using ABI_RC.Core.Util.Object_Behaviour;
using ABI_RC.Systems.IK;
using ABI_RC.Systems.IK.TrackingModules;
using HarmonyLib;
using NAK.DesktopVRSwitch.Patches;
using NAK.DesktopVRSwitch.VRModeTrackers;
using UnityEngine;
namespace NAK.DesktopVRSwitch.HarmonyPatches;
class CheckVRPatches
{
[HarmonyPostfix]
[HarmonyPatch(typeof(CheckVR), nameof(CheckVR.Start))]
static void Postfix_CheckVR_Start(ref CheckVR __instance)
{
__instance.gameObject.AddComponent<VRModeSwitchManager>();
}
}
class IKSystemPatches
{
[HarmonyPostfix] //lazy fix so i dont need to wait few frames
[HarmonyPatch(typeof(TrackingPoint), nameof(TrackingPoint.Initialize))]
static void Postfix_TrackingPoint_Initialize(ref TrackingPoint __instance)
{
__instance.referenceTransform.localScale = Vector3.one;
}
[HarmonyPostfix] //lazy fix so device indecies can change properly
[HarmonyPatch(typeof(SteamVRTrackingModule), nameof(SteamVRTrackingModule.ModuleDestroy))]
static void Postfix_SteamVRTrackingModule_ModuleDestroy(ref SteamVRTrackingModule __instance)
{
for (int i = 0; i < __instance.TrackingPoints.Count; i++)
{
UnityEngine.Object.Destroy(__instance.TrackingPoints[i].referenceGameObject);
}
__instance.TrackingPoints.Clear();
}
}
class CVRWorldPatches
{
[HarmonyPostfix]
[HarmonyPatch(typeof(CVRWorld), nameof(CVRWorld.SetDefaultCamValues))]
static void Postfix_CVRWorld_SetDefaultCamValues()
{
ReferenceCameraPatch.OnWorldLoad();
}
[HarmonyPostfix]
[HarmonyPatch(typeof(CVRWorld), nameof(CVRWorld.CopyRefCamValues))]
static void Postfix_CVRWorld_CopyRefCamValues()
{
ReferenceCameraPatch.OnWorldLoad();
}
}
class CameraFacingObjectPatches
{
[HarmonyPostfix]
[HarmonyPatch(typeof(CameraFacingObject), nameof(CameraFacingObject.Start))]
static void Postfix_CameraFacingObject_Start(ref CameraFacingObject __instance)
{
__instance.gameObject.AddComponent<CameraFacingObjectTracker>();
}
}