mirror of
https://github.com/NotAKidoS/NAK_CVR_Mods.git
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.. | ||
Networking | ||
Properties | ||
RelativeSync | ||
format.json | ||
Main.cs | ||
ModSettings.cs | ||
Patches.cs | ||
README.md | ||
RelativeSync.csproj |
RelativeSync
Relative sync for Movement Parent & Chairs. Requires both users to have the mod installed. Synced over Mod Network.
https://github.com/NotAKidOnSteam/NAK_CVR_Mods/assets/37721153/ae6c6e4b-7529-42e2-bd2c-afa050849906
Mod Settings
- Debug Network Inbound: Log network messages received from other players.
- Debug Network Outbound: Log network messages sent to other players.
- Exp Spawnable Sync Hack: Forces CVRSpawnable to update position in FixedUpdate. This can help with local jitter while on a remote synced movement parent.
- Exp Disable Interpolation on BBCC: Disables interpolation on BetterBetterCharacterController. This can help with local jitter while on any movement parent.
Here is the block of text where I tell you this mod is not affiliated with or endorsed by ABI. https://documentation.abinteractive.net/official/legal/tos/#7-modding-our-games
This mod is an independent creation not affiliated with, supported by, or approved by Alpha Blend Interactive.
Use of this mod is done so at the user's own risk and the creator cannot be held responsible for any issues arising from its use.
To the best of my knowledge, I have adhered to the Modding Guidelines established by Alpha Blend Interactive.