mirror of
https://github.com/NotAKidoS/NAK_CVR_Mods.git
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78 lines
3.2 KiB
Markdown
78 lines
3.2 KiB
Markdown
# AASBufferFix
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Fixes two issues with the Avatar Advanced Settings buffers when loading remote avatars:
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https://feedback.abinteractive.net/p/aas-is-still-synced-while-loading-an-avatar
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https://feedback.abinteractive.net/p/aas-buffer-is-nuked-on-remote-load
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Avatars will no longer load in naked or transition to the wrong state on load.
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AAS will also not be updated unless the expected data matches what is received.
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The avatar will stay in the default animator state until AAS data is received that is deemed correct.
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You will no longer sync garbage AAS while switching avatar.
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# CVRGizmos
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Adds in-game gizmos to CCK components.
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Current implementation may be a bit ugly, but at least it doesn't tank FPS.
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Uses modified version of Popcron.Gizmos:
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https://github.com/popcron/gizmos
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# ClearHudNotifications
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Simple mod to clear hud notifications when joining an online instance. Can also manually clear notifications by pressing F4.
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There is no native method to clear notifications, so I force an immediate notification to clear the buffer.
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# Blackout
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Functionality heavily inspired by VRSleeper on Booth: https://booth.pm/ja/items/2151940
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There are three states of "blackout":
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0 - Awake (no effect)
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1 - Drowsy (partial effect)
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2 - Sleep (full effect)
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After staying still for DrowsyModeTimer (minutes), you enter DrowsyMode.
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This mode dims the screen to your selected dimming strength.
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After continuing to stay still for SleepModeTimer (seconds), you enter SleepMode.
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This mode over renders mostly everything with black.
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Slight movement while in SleepMode will place you in DrowsyMode until SleepModeTimer is reached again.
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Hard movement once entering DrowsyMode will fully wake you and return complete vision.
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Auto state changing can be disabled. This allows you to use UIExpansionKit to manually change Blackout states.
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Supports DesktopVRSwitch~ if that releases.
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**Settings**
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* Hud Messages - Sends hud notification on state change.
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* Lower FPS While Sleep - Caps FPS to 5 while in Sleep State.
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* Drowsy Dim Strength - How strong of a dimming effect should drowsy mode have.
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//Automatic State Change related stuff
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* Automatic State Change - Dim screen when there is no movement for a while.
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* Drowsy Threshold - Degrees of movement to return partial vision.
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* Awake Threshold - Degrees of movement to return full vision.
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* Enter Drowsy Time - How many minutes without movement until enter drowsy mode.
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* Enter Sleep Time - How many seconds without movement until enter sleep mode.
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---
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Here is the block of text where I tell you this mod is not affiliated or endorsed by ABI.
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https://documentation.abinteractive.net/official/legal/tos/#7-modding-our-games
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> This mod is an independent creation and is not affiliated with, supported by or approved by Alpha Blend Interactive.
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> Use of this mod is done so at the user's own risk and the creator cannot be held responsible for any issues arising from its use.
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> To the best of my knowledge, I have adhered to the Modding Guidelines established by Alpha Blend Interactive.
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