NAK_CVR_Mods/TrackedControllerFix/HarmonyPatches.cs

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No EOL
778 B
C#

using ABI_RC.Core.Player;
using HarmonyLib;
using Valve.VR;
namespace NAK.TrackedControllerFix.HarmonyPatches;
class PlayerSetupPatches
{
[HarmonyPostfix]
[HarmonyPatch(typeof(PlayerSetup), nameof(PlayerSetup.Start))]
static void Post_PlayerSetup_Start(ref PlayerSetup __instance)
{
// Add TrackedControllerFix
var vrLeftHandTracker = __instance.vrLeftHandTracker.AddComponent<TrackedControllerFixer>();
vrLeftHandTracker.inputSource = SteamVR_Input_Sources.LeftHand;
var vrRightHandTracker = __instance.vrRightHandTracker.AddComponent<TrackedControllerFixer>();
vrRightHandTracker.inputSource = SteamVR_Input_Sources.RightHand;
vrLeftHandTracker.Initialize();
vrRightHandTracker.Initialize();
}
}