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Minor code changes
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19606527fc
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36 changed files with 329 additions and 273 deletions
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@ -47,24 +47,24 @@ namespace ml_prm
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public static bool FallDamage { get; private set; } = true;
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public static float FallLimit { get; private set; } = 5f;
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static public event Action<bool> HotkeyChange;
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static public event Action<KeyCode> HotkeyKeyChange;
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static public event Action<float> VelocityMultiplierChange;
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static public event Action<float> MovementDragChange;
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static public event Action<float> AngularDragChange;
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static public event Action<bool> GravityChange;
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static public event Action<bool> PointersReactionChange;
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static public event Action<bool> IgnoreLocalChange;
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static public event Action<bool> CombatReactionChange;
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static public event Action<bool> AutoRecoverChange;
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static public event Action<float> RecoverDelayChange;
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static public event Action<bool> SlipperinessChange;
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static public event Action<bool> BouncinessChange;
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static public event Action<bool> ViewVelocityChange;
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static public event Action<bool> JumpRecoverChange;
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static public event Action<bool> BuoyancyChange;
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static public event Action<bool> FallDamageChange;
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static public event Action<float> FallLimitChange;
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public static event Action<bool> HotkeyChange;
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public static event Action<KeyCode> HotkeyKeyChange;
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public static event Action<float> VelocityMultiplierChange;
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public static event Action<float> MovementDragChange;
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public static event Action<float> AngularDragChange;
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public static event Action<bool> GravityChange;
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public static event Action<bool> PointersReactionChange;
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public static event Action<bool> IgnoreLocalChange;
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public static event Action<bool> CombatReactionChange;
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public static event Action<bool> AutoRecoverChange;
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public static event Action<float> RecoverDelayChange;
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public static event Action<bool> SlipperinessChange;
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public static event Action<bool> BouncinessChange;
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public static event Action<bool> ViewVelocityChange;
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public static event Action<bool> JumpRecoverChange;
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public static event Action<bool> BuoyancyChange;
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public static event Action<bool> FallDamageChange;
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public static event Action<float> FallLimitChange;
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static MelonLoader.MelonPreferences_Category ms_category = null;
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static List<MelonLoader.MelonPreferences_Entry> ms_entries = null;
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