Minor change

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SDraw 2022-09-24 08:51:48 +00:00 committed by SDraw
parent b6a4e0cd0a
commit 1928992893
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GPG key ID: BB95B4DAB2BB8BB5
4 changed files with 35 additions and 39 deletions

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@ -6,7 +6,7 @@ namespace ml_dht
{
class FaceTracked : MonoBehaviour
{
bool m_enabled = true;
bool m_enabled = false;
float m_smoothing = 0.5f;
bool m_mirrored = false;
bool m_faceOverride = true;
@ -41,20 +41,6 @@ namespace ml_dht
m_eyebrowsProgress = p_data.m_brows;
}
public void OnEyeControllerUpdate()
{
if(m_enabled)
{
// Gaze
PlayerSetup.Instance.eyeMovement.manualViewTarget = true;
PlayerSetup.Instance.eyeMovement.targetViewPosition = m_camera.position + m_camera.rotation * new Vector3((m_gazeDirection.x - 0.5f) * -2f, (m_gazeDirection.y - 0.5f) * 2f, 1f);
// Blink
PlayerSetup.Instance.eyeMovement.manualBlinking = true;
PlayerSetup.Instance.eyeMovement.blinkProgress = m_blinkProgress;
}
}
void OnLookIKPostUpdate()
{
if(m_enabled && (m_headBone != null))
@ -64,6 +50,20 @@ namespace ml_dht
}
}
public void OnEyeControllerUpdate(CVREyeController p_component)
{
if(m_enabled)
{
// Gaze
p_component.manualViewTarget = true;
p_component.targetViewPosition = m_camera.position + m_camera.rotation * new Vector3((m_gazeDirection.x - 0.5f) * -2f, (m_gazeDirection.y - 0.5f) * 2f, 1f);
// Blink
p_component.manualBlinking = true;
p_component.blinkProgress = m_blinkProgress;
}
}
public void OnFaceTrackingUpdate(CVRFaceTracking p_component)
{
if(m_enabled && m_faceOverride)