Minor change

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SDraw 2022-09-24 08:51:48 +00:00 committed by SDraw
parent b6a4e0cd0a
commit 1928992893
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GPG key ID: BB95B4DAB2BB8BB5
4 changed files with 35 additions and 39 deletions

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@ -5,7 +5,7 @@ Merged set of MelonLoader mods for ChilloutVR.
|-----------|------------|----------------|-----------------------------------------------------------------|----------------|-------| |-----------|------------|----------------|-----------------------------------------------------------------|----------------|-------|
| Avatar Change Info | ml_aci | 1.0.2 | Yes | Working | | Avatar Change Info | ml_aci | 1.0.2 | Yes | Working |
| Avatar Motion Tweaker | ml_amt | 1.1.0 | On review | Working | | Avatar Motion Tweaker | ml_amt | 1.1.0 | On review | Working |
| Desktop Head Tracking | ml_dht | 1.0.1 | On review | Working | | Desktop Head Tracking | ml_dht | 1.0.2 | On review | Working |
| Desktop Reticle Switch | ml_drs | 1.0.0 | Yes | Working | | Desktop Reticle Switch | ml_drs | 1.0.0 | Yes | Working |
| Four Point Tracking | ml_fpt | 1.0.6 | On review | Working | | Four Point Tracking | ml_fpt | 1.0.6 | On review | Working |
| Leap Motion Extension | ml_lme | 1.1.8 | Yes | Working | | Leap Motion Extension | ml_lme | 1.1.8 | Yes | Working |

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@ -6,7 +6,7 @@ namespace ml_dht
{ {
class FaceTracked : MonoBehaviour class FaceTracked : MonoBehaviour
{ {
bool m_enabled = true; bool m_enabled = false;
float m_smoothing = 0.5f; float m_smoothing = 0.5f;
bool m_mirrored = false; bool m_mirrored = false;
bool m_faceOverride = true; bool m_faceOverride = true;
@ -41,20 +41,6 @@ namespace ml_dht
m_eyebrowsProgress = p_data.m_brows; m_eyebrowsProgress = p_data.m_brows;
} }
public void OnEyeControllerUpdate()
{
if(m_enabled)
{
// Gaze
PlayerSetup.Instance.eyeMovement.manualViewTarget = true;
PlayerSetup.Instance.eyeMovement.targetViewPosition = m_camera.position + m_camera.rotation * new Vector3((m_gazeDirection.x - 0.5f) * -2f, (m_gazeDirection.y - 0.5f) * 2f, 1f);
// Blink
PlayerSetup.Instance.eyeMovement.manualBlinking = true;
PlayerSetup.Instance.eyeMovement.blinkProgress = m_blinkProgress;
}
}
void OnLookIKPostUpdate() void OnLookIKPostUpdate()
{ {
if(m_enabled && (m_headBone != null)) if(m_enabled && (m_headBone != null))
@ -64,6 +50,20 @@ namespace ml_dht
} }
} }
public void OnEyeControllerUpdate(CVREyeController p_component)
{
if(m_enabled)
{
// Gaze
p_component.manualViewTarget = true;
p_component.targetViewPosition = m_camera.position + m_camera.rotation * new Vector3((m_gazeDirection.x - 0.5f) * -2f, (m_gazeDirection.y - 0.5f) * 2f, 1f);
// Blink
p_component.manualBlinking = true;
p_component.blinkProgress = m_blinkProgress;
}
}
public void OnFaceTrackingUpdate(CVRFaceTracking p_component) public void OnFaceTrackingUpdate(CVRFaceTracking p_component)
{ {
if(m_enabled && m_faceOverride) if(m_enabled && m_faceOverride)

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@ -6,27 +6,27 @@ namespace ml_dht
public class DesktopHeadTracking : MelonLoader.MelonMod public class DesktopHeadTracking : MelonLoader.MelonMod
{ {
static DesktopHeadTracking ms_instance = null; static DesktopHeadTracking ms_instance = null;
MemoryMapReader m_mapReader = null; MemoryMapReader m_mapReader = null;
byte[] m_buffer = null; byte[] m_buffer = null;
TrackingData m_trackingData; TrackingData m_trackingData;
FaceTracked m_localTracked = null; FaceTracked m_localTracked = null;
public override void OnApplicationStart() public override void OnApplicationStart()
{ {
if(ms_instance == null) if(ms_instance == null)
ms_instance = this; ms_instance = this;
Settings.Init(); Settings.Init();
Settings.EnabledChange += this.OnEnabledChanged; Settings.EnabledChange += this.OnEnabledChanged;
Settings.MirroredChange += this.OnMirroredChanged; Settings.MirroredChange += this.OnMirroredChanged;
Settings.SmoothingChange += this.OnSmoothingChanged; Settings.SmoothingChange += this.OnSmoothingChanged;
Settings.FaceOverrideChange += this.OnFaceOverrideChange; Settings.FaceOverrideChange += this.OnFaceOverrideChange;
m_mapReader = new MemoryMapReader(); m_mapReader = new MemoryMapReader();
m_buffer = new byte[1024]; m_buffer = new byte[1024];
m_mapReader.Open("head/data"); m_mapReader.Open("head/data");
// Patches // Patches
@ -51,20 +51,20 @@ namespace ml_dht
new HarmonyLib.HarmonyMethod(typeof(DesktopHeadTracking).GetMethod(nameof(OnFaceTrackingUpdate_Postfix), System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic)) new HarmonyLib.HarmonyMethod(typeof(DesktopHeadTracking).GetMethod(nameof(OnFaceTrackingUpdate_Postfix), System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic))
); );
MelonLoader.MelonCoroutines.Start(WaitForPlayer()); MelonLoader.MelonCoroutines.Start(WaitForPlayer());
} }
System.Collections.IEnumerator WaitForPlayer() System.Collections.IEnumerator WaitForPlayer()
{ {
while(PlayerSetup.Instance == null) while(PlayerSetup.Instance == null)
yield return null; yield return null;
m_localTracked = PlayerSetup.Instance.gameObject.AddComponent<FaceTracked>(); m_localTracked = PlayerSetup.Instance.gameObject.AddComponent<FaceTracked>();
m_localTracked.SetEnabled(Settings.Enabled); m_localTracked.SetEnabled(Settings.Enabled);
m_localTracked.SetMirrored(Settings.Mirrored); m_localTracked.SetMirrored(Settings.Mirrored);
m_localTracked.SetSmoothing(Settings.Smoothing); m_localTracked.SetSmoothing(Settings.Smoothing);
} }
public override void OnUpdate() public override void OnUpdate()
{ {
if(Settings.Enabled && m_mapReader.Read(ref m_buffer)) if(Settings.Enabled && m_mapReader.Read(ref m_buffer))
@ -74,7 +74,7 @@ namespace ml_dht
m_localTracked.UpdateTrackingData(ref m_trackingData); m_localTracked.UpdateTrackingData(ref m_trackingData);
} }
} }
void OnEnabledChanged(bool p_state) void OnEnabledChanged(bool p_state)
{ {
if(m_localTracked != null) if(m_localTracked != null)
@ -95,7 +95,7 @@ namespace ml_dht
if(m_localTracked != null) if(m_localTracked != null)
m_localTracked.SetFaceOverride(p_state); m_localTracked.SetFaceOverride(p_state);
} }
static void OnSetupAvatarGeneral_Postfix() => ms_instance?.OnSetupAvatarGeneral(); static void OnSetupAvatarGeneral_Postfix() => ms_instance?.OnSetupAvatarGeneral();
void OnSetupAvatarGeneral() void OnSetupAvatarGeneral()
{ {
@ -109,7 +109,7 @@ namespace ml_dht
MelonLoader.MelonLogger.Error(e); MelonLoader.MelonLogger.Error(e);
} }
} }
static void OnAvatarClear_Postfix() => ms_instance?.OnAvatarClear(); static void OnAvatarClear_Postfix() => ms_instance?.OnAvatarClear();
void OnAvatarClear() void OnAvatarClear()
{ {
@ -124,23 +124,19 @@ namespace ml_dht
} }
} }
static void OnEyeControllerUpdate_Postfix(ref CVREyeController __instance) static void OnEyeControllerUpdate_Postfix(ref CVREyeController __instance) => ms_instance?.OnEyeControllerUpdate(__instance);
void OnEyeControllerUpdate(CVREyeController p_component)
{ {
try try
{ {
if(__instance == PlayerSetup.Instance.eyeMovement) if(p_component.isLocal && (m_localTracked != null))
ms_instance?.OnEyeControllerUpdate(); m_localTracked.OnEyeControllerUpdate(p_component);
} }
catch(System.Exception e) catch(System.Exception e)
{ {
MelonLoader.MelonLogger.Error(e); MelonLoader.MelonLogger.Error(e);
} }
} }
void OnEyeControllerUpdate()
{
if(m_localTracked != null)
m_localTracked.OnEyeControllerUpdate();
}
static void OnFaceTrackingUpdate_Postfix(ref CVRFaceTracking __instance) => ms_instance?.OnFaceTrackingUpdate(__instance); static void OnFaceTrackingUpdate_Postfix(ref CVRFaceTracking __instance) => ms_instance?.OnFaceTrackingUpdate(__instance);
void OnFaceTrackingUpdate(CVRFaceTracking p_component) void OnFaceTrackingUpdate(CVRFaceTracking p_component)

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@ -1,10 +1,10 @@
using System.Reflection; using System.Reflection;
[assembly: AssemblyTitle("DesktopHeadTracking")] [assembly: AssemblyTitle("DesktopHeadTracking")]
[assembly: AssemblyVersion("1.0.1")] [assembly: AssemblyVersion("1.0.2")]
[assembly: AssemblyFileVersion("1.0.1")] [assembly: AssemblyFileVersion("1.0.2")]
[assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.0.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")] [assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.0.2", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")] [assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)] [assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)] [assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]