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https://github.com/hanetzer/sdraw_mods_cvr.git
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New mod: Better Fingers Tracking
Default muscles values to zero Embedding of debug symbols
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parent
d6e52feb27
commit
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27 changed files with 1457 additions and 36 deletions
141
ml_bft/Main.cs
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141
ml_bft/Main.cs
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using ABI_RC.Core.Player;
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using ABI_RC.Systems.IK;
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using ABI_RC.Systems.InputManagement;
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using System;
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using System.Collections;
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using System.Reflection;
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using UnityEngine;
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namespace ml_bft
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{
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public class BetterFingersTracking : MelonLoader.MelonMod
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{
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static BetterFingersTracking ms_instance = null;
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InputHandler m_inputHandler = null;
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FingerSystem m_fingerSystem = null;
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public override void OnInitializeMelon()
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{
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if(ms_instance == null)
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ms_instance = this;
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Settings.Init();
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AssetsHandler.Load();
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// Needed patches: avatar initialization and reinitialization on vr switch, after input update, after late iksystem update
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar)),
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null,
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new HarmonyLib.HarmonyMethod(typeof(BetterFingersTracking).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar)),
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null,
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new HarmonyLib.HarmonyMethod(typeof(BetterFingersTracking).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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HarmonyInstance.Patch(
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typeof(IKSystem).GetMethod(nameof(IKSystem.ReinitializeAvatar), BindingFlags.Instance | BindingFlags.Public),
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null,
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new HarmonyLib.HarmonyMethod(typeof(BetterFingersTracking).GetMethod(nameof(OnReinitializeAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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HarmonyInstance.Patch(
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typeof(CVRInputManager).GetMethod("UpdateInput", BindingFlags.NonPublic | BindingFlags.Instance),
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null,
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new HarmonyLib.HarmonyMethod(typeof(BetterFingersTracking).GetMethod(nameof(OnInputUpdate_Postfix), BindingFlags.NonPublic | BindingFlags.Static))
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);
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HarmonyInstance.Patch(
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typeof(IKSystem).GetMethod("LateUpdate", BindingFlags.NonPublic | BindingFlags.Instance),
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null,
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new HarmonyLib.HarmonyMethod(typeof(BetterFingersTracking).GetMethod(nameof(OnIKSystemLateUpdate_Postfix), BindingFlags.NonPublic | BindingFlags.Static))
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);
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MelonLoader.MelonCoroutines.Start(WaitForInstances());
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}
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IEnumerator WaitForInstances()
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{
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while(CVRInputManager.Instance == null)
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yield return null;
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m_inputHandler = new InputHandler();
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m_fingerSystem = new FingerSystem();
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}
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public override void OnDeinitializeMelon()
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{
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if(ms_instance == this)
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ms_instance = null;
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m_inputHandler?.Cleanup();
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m_inputHandler = null;
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m_fingerSystem?.Cleanup();
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m_fingerSystem = null;
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}
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static void OnSetupAvatar_Postfix() => ms_instance?.OnSetupAvatar();
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void OnSetupAvatar()
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{
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try
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{
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m_fingerSystem?.OnAvatarSetup();
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnAvatarClear_Postfix() => ms_instance?.OnAvatarClear();
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void OnAvatarClear()
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{
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try
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{
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m_fingerSystem?.OnAvatarClear();
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnReinitializeAvatar_Postfix() => ms_instance?.OnAvatarReinitialize();
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void OnAvatarReinitialize()
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{
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try
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{
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m_fingerSystem?.OnReinitializeAvatar();
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnInputUpdate_Postfix() => ms_instance?.OnInputUpdate();
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void OnInputUpdate()
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{
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try
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{
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m_inputHandler?.OnInputUpdate();
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnIKSystemLateUpdate_Postfix(HumanPoseHandler ____humanPoseHandler) => ms_instance?.OnIKSystemLateUpdate(____humanPoseHandler);
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void OnIKSystemLateUpdate(HumanPoseHandler p_handler)
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{
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try
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{
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m_fingerSystem?.OnIKSystemLateUpdate(p_handler);
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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}
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}
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