sdraw_mods_cvr/ml_bft/Main.cs
SDraw 2aaac8f7bd
New mod: Better Fingers Tracking
Default muscles values to zero
Embedding of debug symbols
2024-03-25 14:19:06 +03:00

141 lines
4.7 KiB
C#

using ABI_RC.Core.Player;
using ABI_RC.Systems.IK;
using ABI_RC.Systems.InputManagement;
using System;
using System.Collections;
using System.Reflection;
using UnityEngine;
namespace ml_bft
{
public class BetterFingersTracking : MelonLoader.MelonMod
{
static BetterFingersTracking ms_instance = null;
InputHandler m_inputHandler = null;
FingerSystem m_fingerSystem = null;
public override void OnInitializeMelon()
{
if(ms_instance == null)
ms_instance = this;
Settings.Init();
AssetsHandler.Load();
// Needed patches: avatar initialization and reinitialization on vr switch, after input update, after late iksystem update
HarmonyInstance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar)),
null,
new HarmonyLib.HarmonyMethod(typeof(BetterFingersTracking).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
HarmonyInstance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar)),
null,
new HarmonyLib.HarmonyMethod(typeof(BetterFingersTracking).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
HarmonyInstance.Patch(
typeof(IKSystem).GetMethod(nameof(IKSystem.ReinitializeAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(BetterFingersTracking).GetMethod(nameof(OnReinitializeAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
HarmonyInstance.Patch(
typeof(CVRInputManager).GetMethod("UpdateInput", BindingFlags.NonPublic | BindingFlags.Instance),
null,
new HarmonyLib.HarmonyMethod(typeof(BetterFingersTracking).GetMethod(nameof(OnInputUpdate_Postfix), BindingFlags.NonPublic | BindingFlags.Static))
);
HarmonyInstance.Patch(
typeof(IKSystem).GetMethod("LateUpdate", BindingFlags.NonPublic | BindingFlags.Instance),
null,
new HarmonyLib.HarmonyMethod(typeof(BetterFingersTracking).GetMethod(nameof(OnIKSystemLateUpdate_Postfix), BindingFlags.NonPublic | BindingFlags.Static))
);
MelonLoader.MelonCoroutines.Start(WaitForInstances());
}
IEnumerator WaitForInstances()
{
while(CVRInputManager.Instance == null)
yield return null;
m_inputHandler = new InputHandler();
m_fingerSystem = new FingerSystem();
}
public override void OnDeinitializeMelon()
{
if(ms_instance == this)
ms_instance = null;
m_inputHandler?.Cleanup();
m_inputHandler = null;
m_fingerSystem?.Cleanup();
m_fingerSystem = null;
}
static void OnSetupAvatar_Postfix() => ms_instance?.OnSetupAvatar();
void OnSetupAvatar()
{
try
{
m_fingerSystem?.OnAvatarSetup();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnAvatarClear_Postfix() => ms_instance?.OnAvatarClear();
void OnAvatarClear()
{
try
{
m_fingerSystem?.OnAvatarClear();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnReinitializeAvatar_Postfix() => ms_instance?.OnAvatarReinitialize();
void OnAvatarReinitialize()
{
try
{
m_fingerSystem?.OnReinitializeAvatar();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnInputUpdate_Postfix() => ms_instance?.OnInputUpdate();
void OnInputUpdate()
{
try
{
m_inputHandler?.OnInputUpdate();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnIKSystemLateUpdate_Postfix(HumanPoseHandler ____humanPoseHandler) => ms_instance?.OnIKSystemLateUpdate(____humanPoseHandler);
void OnIKSystemLateUpdate(HumanPoseHandler p_handler)
{
try
{
m_fingerSystem?.OnIKSystemLateUpdate(p_handler);
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
}
}