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3 changed files with 4 additions and 4 deletions
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@ -17,7 +17,7 @@ namespace ml_sci
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static void OnGameNetworkConnectionClosed(object __0, DisconnectedEventArgs __1)
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{
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if((CohtmlHud.Instance != null) && (__1 != null) && (!__1.LocalDisconnect))
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CohtmlHud.Instance.ViewDropTextImmediate("(Global) Server", "Connection lost", (__1.Error != System.Net.Sockets.SocketError.Success) ? ("Reason: " + __1.Error.ToString()) : "");
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CohtmlHud.Instance.ViewDropTextImmediate("(Local) Client", "Connection lost", (__1.Error != System.Net.Sockets.SocketError.Success) ? ("Reason: " + __1.Error.ToString()) : "");
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}
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}
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}
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@ -1,10 +1,10 @@
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using System.Reflection;
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[assembly: AssemblyTitle("ServerConnectionInfo")]
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[assembly: AssemblyVersion("1.0.0")]
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[assembly: AssemblyFileVersion("1.0.0")]
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[assembly: AssemblyVersion("1.0.1")]
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[assembly: AssemblyFileVersion("1.0.1")]
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[assembly: MelonLoader.MelonInfo(typeof(ml_sci.ServerConnectionInfo), "ServerConnectionInfo", "1.0.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonInfo(typeof(ml_sci.ServerConnectionInfo), "ServerConnectionInfo", "1.0.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
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[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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