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New mod: VideoPlayerCookies
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6 changed files with 97 additions and 0 deletions
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@ -12,4 +12,5 @@ Merged set of MelonLoader mods for ChilloutVR.
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|[Player Movement Copycat](/ml_pmc/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/PlayerMovementCopycat.dll)|
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|[Player Ragdoll Mod](/ml_prm/README.md)|1.2.2 [:arrow_down:](../../releases/latest/download/PlayerRagdollMod.dll)|
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|[Players Instance Notifier](/ml_pin/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/PlayersInstanceNotifier.dll)|
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|[Video Player Cookies](/ml_vpc/README.md)|1.0.0 [:arrow_down:](../../releases/latest/download/VideoPlayerCookies.dll)|
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|[Vive Extended Input](/ml_vei/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/ViveExtendedInput.dll)|
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@ -26,6 +26,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ml_dht", "ml_dht\ml_dht.csp
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ml_bft", "ml_bft\ml_bft.csproj", "{331C995D-9648-44AD-8B02-D5F3A89FDC1F}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ml_vpc", "ml_vpc\ml_vpc.csproj", "{7CF37B93-9341-422D-845C-9AB96DB4D0A1}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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@ -65,6 +67,10 @@ Global
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{331C995D-9648-44AD-8B02-D5F3A89FDC1F}.Debug|x64.ActiveCfg = Debug|x64
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{331C995D-9648-44AD-8B02-D5F3A89FDC1F}.Release|x64.ActiveCfg = Release|x64
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{331C995D-9648-44AD-8B02-D5F3A89FDC1F}.Release|x64.Build.0 = Release|x64
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{7CF37B93-9341-422D-845C-9AB96DB4D0A1}.Debug|x64.ActiveCfg = Debug|x64
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{7CF37B93-9341-422D-845C-9AB96DB4D0A1}.Debug|x64.Build.0 = Debug|x64
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{7CF37B93-9341-422D-845C-9AB96DB4D0A1}.Release|x64.ActiveCfg = Release|x64
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{7CF37B93-9341-422D-845C-9AB96DB4D0A1}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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26
ml_vpc/Main.cs
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26
ml_vpc/Main.cs
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@ -0,0 +1,26 @@
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using ABI_RC.VideoPlayer;
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using System.Reflection;
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using System.IO;
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namespace ml_vpc
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{
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public class VideoPlayerCookies : MelonLoader.MelonMod
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{
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static string ms_cookiesPath;
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public override void OnInitializeMelon()
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{
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HarmonyInstance.Patch(typeof(YoutubeDl).GetMethod("GetVideoMetaDataAsync", BindingFlags.NonPublic | BindingFlags.Static),
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new HarmonyLib.HarmonyMethod(typeof(VideoPlayerCookies).GetMethod(nameof(OnGetYoutubeVideoMetaData_Prefix), BindingFlags.NonPublic | BindingFlags.Static))
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);
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ms_cookiesPath = Path.Combine(MelonLoader.Utils.MelonEnvironment.UserDataDirectory, "cookies.txt");
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}
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static void OnGetYoutubeVideoMetaData_Prefix(ref string parameter)
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{
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if(File.Exists(ms_cookiesPath))
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parameter += string.Format(" --cookies \"{0}\"", ms_cookiesPath);
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}
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}
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}
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4
ml_vpc/Properties/AssemblyInfo.cs
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4
ml_vpc/Properties/AssemblyInfo.cs
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[assembly: MelonLoader.MelonInfo(typeof(ml_vpc.VideoPlayerCookies), "VideoPlayerCookies", "1.0.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
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[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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17
ml_vpc/README.md
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17
ml_vpc/README.md
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@ -0,0 +1,17 @@
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# Video Player Cookies
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This mod allows yt-dlp to use cookies for playing YouTube videos.
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# Installation
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* Install [latest MelonLoader](https://github.com/LavaGang/MelonLoader)
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* Get [latest release DLL](../../../releases/latest):
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* Put `VideoPlayerCookies.dll` in `Mods` folder of game
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# Usage
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* Acquire cookies for YouTube from your browser:
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* Chromium based browsers: [Get cookies.txt LOCALLY](https://chromewebstore.google.com/detail/get-cookiestxt-locally/cclelndahbckbenkjhflpdbgdldlbecc) extension
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* Firefox based browsers: [cookies.txt](https://addons.mozilla.org/en-US/firefox/addon/cookies-txt) extension
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* Save result as file named `cookies.txt` in `<game_folder>/UserData` folder
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# Notes
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* After first use yt-dlp will remove unnecessary cookies from file automatically.
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* Cookies contain private information and access linked to your YouTube account, **do not share it to anyone**.
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43
ml_vpc/ml_vpc.csproj
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ml_vpc/ml_vpc.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.1</TargetFramework>
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<Platforms>x64</Platforms>
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<AssemblyName>VideoPlayerCookies</AssemblyName>
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<Authors>SDraw</Authors>
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<Company>SDraw</Company>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<DebugType>embedded</DebugType>
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<DebugSymbols>true</DebugSymbols>
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</PropertyGroup>
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<Target Name="PostBuild" AfterTargets="PostBuildEvent">
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<Exec Command="copy /y "$(TargetPath)" "D:\Games\Steam\steamapps\common\ChilloutVR\Mods\"" />
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</Target>
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<ItemGroup>
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<Reference Include="0Harmony">
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<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\0Harmony.dll</HintPath>
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<Private>false</Private>
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<SpecificVersion>false</SpecificVersion>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp.dll</HintPath>
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<Private>false</Private>
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<SpecificVersion>false</SpecificVersion>
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</Reference>
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<Reference Include="MelonLoader">
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<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\MelonLoader.dll</HintPath>
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<Private>false</Private>
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<SpecificVersion>false</SpecificVersion>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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<Private>false</Private>
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<SpecificVersion>false</SpecificVersion>
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</Reference>
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</ItemGroup>
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</Project>
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