Version bump

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SDraw 2023-05-02 14:26:27 +03:00
parent 4e0ddaadd4
commit 61b7e59952
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4 changed files with 12 additions and 10 deletions

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@ -4,12 +4,12 @@ Merged set of MelonLoader mods for ChilloutVR.
| Full name | Short name | Latest version | Available in [CVRMA](https://github.com/knah/CVRMelonAssistant) | Current Status | Notes | | Full name | Short name | Latest version | Available in [CVRMA](https://github.com/knah/CVRMelonAssistant) | Current Status | Notes |
|-----------|------------|----------------|-----------------------------------------------------------------|----------------|-------| |-----------|------------|----------------|-----------------------------------------------------------------|----------------|-------|
| Avatar Change Info | ml_aci | 1.0.3 | Retired | Retired | Superseded by `Extended Game Notifications` | Avatar Change Info | ml_aci | 1.0.3 | Retired | Retired | Superseded by `Extended Game Notifications`
| Avatar Motion Tweaker | ml_amt | 1.2.7 | Yes, update review | Working | | Avatar Motion Tweaker | ml_amt | 1.2.7 | Yes | Working |
| Desktop Head Tracking | ml_dht | 1.1.3 | Yes | Working | | Desktop Head Tracking | ml_dht | 1.1.3 | Yes | Working |
| Desktop Reticle Switch | ml_drs | 1.0.0 | Yes | Working | | Desktop Reticle Switch | ml_drs | 1.0.0 | Yes | Working |
| Extended Game Notifications | ml_egn | 1.0.2 | Yes | Working | Extended Game Notifications | ml_egn | 1.0.2 | Yes | Working
| Four Point Tracking | ml_fpt | 1.0.9 | Retired | Deprecated | In-game feature since 2022r170 update | Four Point Tracking | ml_fpt | 1.0.9 | Retired | Deprecated | In-game feature since 2022r170 update
| Leap Motion Extension | ml_lme | 1.3.4 | Yes | Working | | Leap Motion Extension | ml_lme | 1.3.6 | Yes, update review | Working |
| Pickup Arm Movement | ml_pam | 1.0.3 | Yes | Working | | Pickup Arm Movement | ml_pam | 1.0.4 | Yes | Working |
| Player Ragdoll Mod | ml_prm | 1.0.2 | Yes, update review | Working | | Player Ragdoll Mod | ml_prm | 1.0.3 | Yes, update review | Working |
| Server Connection Info | ml_sci | 1.0.2 | Retired | Retired | Superseded by `Extended Game Notifications` | Server Connection Info | ml_sci | 1.0.2 | Retired | Retired | Superseded by `Extended Game Notifications`

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@ -1,10 +1,11 @@
using System.Reflection; using System.Reflection;
[assembly: AssemblyTitle("LeapMotionExtension")] [assembly: AssemblyTitle("LeapMotionExtension")]
[assembly: AssemblyVersion("1.3.5")] [assembly: AssemblyVersion("1.3.6")]
[assembly: AssemblyFileVersion("1.3.5")] [assembly: AssemblyFileVersion("1.3.6")]
[assembly: MelonLoader.MelonInfo(typeof(ml_lme.LeapMotionExtension), "LeapMotionExtension", "1.3.5", "SDraw", "https://github.com/SDraw/ml_mods_cvr")] [assembly: MelonLoader.MelonInfo(typeof(ml_lme.LeapMotionExtension), "LeapMotionExtension", "1.3.6", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")] [assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonOptionalDependencies("ml_pmc")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)] [assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)] [assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]

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@ -1,10 +1,10 @@
using System.Reflection; using System.Reflection;
[assembly: AssemblyTitle("PlayerRagdollMod")] [assembly: AssemblyTitle("PlayerRagdollMod")]
[assembly: AssemblyVersion("1.0.2")] [assembly: AssemblyVersion("1.0.3")]
[assembly: AssemblyFileVersion("1.0.2")] [assembly: AssemblyFileVersion("1.0.3")]
[assembly: MelonLoader.MelonInfo(typeof(ml_prm.PlayerRagdollMod), "PlayerRagdollMod", "1.0.2", "SDraw", "https://github.com/SDraw/ml_mods_cvr")] [assembly: MelonLoader.MelonInfo(typeof(ml_prm.PlayerRagdollMod), "PlayerRagdollMod", "1.0.3", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")] [assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPriority(2)] [assembly: MelonLoader.MelonPriority(2)]
[assembly: MelonLoader.MelonOptionalDependencies("BTKUILib")] [assembly: MelonLoader.MelonOptionalDependencies("BTKUILib")]

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@ -24,6 +24,7 @@ Optional mod's settings page with [BTKUILib](https://github.com/BTK-Development/
* Note: Forcibly disabled in worlds that don't allow flight. * Note: Forcibly disabled in worlds that don't allow flight.
* **View direction velocity:** apply velocity to camera view direction instead of player movement direction; `false` by default. * **View direction velocity:** apply velocity to camera view direction instead of player movement direction; `false` by default.
* Note: Forcibly disabled in worlds that don't allow flight. * Note: Forcibly disabled in worlds that don't allow flight.
* **Jump recover:** enables recovering from ragdoll state by jumping; `false` by default.
* **Velocity multiplier:** velocity force multiplier based on player's movement direction; `2.0` by default. * **Velocity multiplier:** velocity force multiplier based on player's movement direction; `2.0` by default.
* Note: Limited according to world's fly multiplier. * Note: Limited according to world's fly multiplier.
* Note: Forcibly set to `1.0` in worlds that don't allow flight. * Note: Forcibly set to `1.0` in worlds that don't allow flight.