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# Avatar Synced Look
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This mod Forces local player's eyes look direction to be synced for remote players.
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# Installation
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* Install [latest MelonLoader](https://github.com/LavaGang/MelonLoader)
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* Get [latest release DLL](../../../releases/latest):
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* Put `ml_asl.dll` in `Mods` folder of game
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# Usage
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Available mod's settings in `Settings - Interactions - Avatar Synced Look`:
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* **Enabled:** sets eyes look direction to be synced or locally generated on remote users side; `true` by default.
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# Notes
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* Remote users with [EyeMovementFix](https://github.com/kafeijao/Kafe_CVR_Mods/tree/master/EyeMovementFix) installed can't see synced look direction.
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# Players Instance Notifier
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This mod implements sound notifications for players joining and leaving.
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This can be considered as attempt of [JoinNotifier](https://github.com/knah/VRCMods/tree/master/JoinNotifier) revival.
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# Installation
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* Install [latest MelonLoader](https://github.com/LavaGang/MelonLoader)
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* Get [latest release DLL](../../../releases/latest):
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* Put `ml_pin.dll` in `Mods` folder of game
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# Usage
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Available mod's settings in `Settings - Audio - Players Instance Notifier`:
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* **Notify of:** players notification filter type, available filters: `None`, `Friends`, `All`; `All` by default.
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* **Mixed volume:** volume of notifications; `100` by default.
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* Note: Respects game's interface volume setting and mixes with it accordingly.
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* **Notify in public instances:** notifies in `Public` instances; `true` by default.
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* **Notify in friends instances:** notifies in `Friends of friends` and `Friends` instances; `true` by default.
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* **Notify in private instances:** notifies in `Everyone can invite` and `Owner must invite` instances; `true` by default.
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* **Always notify of friends:** notifies friends join/leave no matter what; `false` by default.
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# Custom notification sounds
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You can setup your own notification sounds.
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Go to `<game_folder>/UserData/PlayersInstanceNotifier` and replaces your preferable sounds.
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Available type of sounds:
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* **player_join.wav**
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* **player_leave.wav**
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* **friend_join.wav**
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* **friend_leave.wav**
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