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2 changed files with 4 additions and 3 deletions
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@ -4,7 +4,7 @@ Merged set of MelonLoader mods for ChilloutVR.
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| Full name | Short name | Latest version | Available in [CVRMA](https://github.com/knah/CVRMelonAssistant) | Current Status | Notes |
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|-----------|------------|----------------|-----------------------------------------------------------------|----------------|-------|
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| Avatar Change Info | ml_aci | 1.0.2 | Yes | Working |
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| Avatar Motion Tweaker | ml_amt | 1.0.8 | On review | Working |
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| Avatar Motion Tweaker | ml_amt | 1.0.9 | On review | Working |
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| Desktop Reticle Switch | ml_drs | 1.0.0 | Yes | Working |
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| Four Point Tracking | ml_fpt | 1.0.4 | Yes | Working |
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| Leap Motion Extension | ml_lme | 1.1.8 | Yes | Working |
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@ -237,14 +237,15 @@ namespace ml_amt
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if(!m_detectPose && m_avatarReady && !m_compatibleAvatar && PlayerSetup.Instance._inVr)
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{
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PlayerSetup.Instance._movementSystem.ChangeCrouch(false);
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PlayerSetup.Instance.animatorManager.SetAnimatorParameterBool("Crouching", false);
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PlayerSetup.Instance._movementSystem.ChangeProne(false);
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PlayerSetup.Instance.animatorManager.SetAnimatorParameterBool("Crouching", false);
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PlayerSetup.Instance.animatorManager.SetAnimatorParameterBool("Prone", false);
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}
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}
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public void SetProneLimit(float p_value)
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{
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m_proneLimit = Mathf.Clamp(p_value, 0f, 1f);
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if(!m_customProneLimit)
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m_proneLimit = Mathf.Clamp(p_value, 0f, 1f);
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}
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}
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}
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