Main menu mods' settings update delay

This commit is contained in:
SDraw 2025-05-24 16:29:01 +03:00
parent 6d3071f32c
commit 7533f43944
No known key found for this signature in database
GPG key ID: BB95B4DAB2BB8BB5
29 changed files with 105 additions and 45 deletions

View file

@ -189,7 +189,8 @@ namespace ml_dht
if(Settings.Blinking)
{
p_component.manualBlinking = true;
p_component.blinkProgress = m_blinkProgress;
p_component.blinkProgressLeft = m_blinkProgress;
p_component.blinkProgressRight = m_blinkProgress;
}
}
}

View file

@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.3.2", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.3.4", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]

View file

@ -88,11 +88,19 @@ namespace ml_dht
{
ViewManager.Instance.gameMenuView.View.ExecuteScript(ResourcesHandler.GetEmbeddedResource("mods_extension.js"));
ViewManager.Instance.gameMenuView.View.ExecuteScript(ResourcesHandler.GetEmbeddedResource("mod_menu.js"));
foreach(var l_entry in ms_entries)
ViewManager.Instance.gameMenuView.View.TriggerEvent("updateModSetting", ms_category.Identifier, l_entry.DisplayName, l_entry.GetValueAsString());
MelonLoader.MelonCoroutines.Start(UpdateMenuSettings());
};
}
static System.Collections.IEnumerator UpdateMenuSettings()
{
while(!ViewManager.Instance.IsReady || !ViewManager.Instance.IsMainMenuOpen)
yield return null;
foreach(var l_entry in ms_entries)
ViewManager.Instance.gameMenuView.View.TriggerEvent("updateModSetting", ms_category.Identifier, l_entry.DisplayName, l_entry.GetValueAsString());
}
static void OnSliderUpdate(string p_name, string p_value)
{
try

View file

@ -1,10 +1,7 @@
using ABI.CCK.Components;
using ABI_RC.Core.Player;
using ABI_RC.Core.Savior;
using ABI_RC.Core.UI;
using ABI_RC.Systems.IK;
using System.Reflection;
using UnityEngine;
namespace ml_dht
{

View file

@ -6,7 +6,7 @@
<Authors>SDraw</Authors>
<Company>SDraw</Company>
<Product>DesktopHeadTracking</Product>
<Version>1.3.2</Version>
<Version>1.3.4</Version>
<Platforms>x64</Platforms>
<AssemblyName>DesktopHeadTracking</AssemblyName>
</PropertyGroup>