mirror of
https://github.com/hanetzer/sdraw_mods_cvr.git
synced 2025-09-03 10:29:22 +00:00
Fix for 03.04.2025 update
This commit is contained in:
parent
d85d895d18
commit
883a26dd29
2 changed files with 2 additions and 2 deletions
|
@ -381,7 +381,7 @@ namespace ml_lme
|
||||||
}
|
}
|
||||||
|
|
||||||
// Reset to default
|
// Reset to default
|
||||||
SetGameFingersTracking(m_inVR && Utils.AreKnucklesInUse() && !CVRInputManager._moduleXR.GestureToggleValue);
|
SetGameFingersTracking(m_inVR && Utils.AreKnucklesInUse() && !CVRInputManager._moduleXR.SkeletalToggleValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
OnInteractionChanged(Settings.Interaction);
|
OnInteractionChanged(Settings.Interaction);
|
||||||
|
|
|
@ -424,7 +424,7 @@ namespace ml_pmc
|
||||||
}
|
}
|
||||||
void RestoreFingerTracking()
|
void RestoreFingerTracking()
|
||||||
{
|
{
|
||||||
CVRInputManager.Instance.individualFingerTracking = (m_inVr && Utils.AreKnucklesInUse() && !CVRInputManager._moduleXR.GestureToggleValue);
|
CVRInputManager.Instance.individualFingerTracking = (m_inVr && Utils.AreKnucklesInUse() && !CVRInputManager._moduleXR.SkeletalToggleValue);
|
||||||
IKSystem.Instance.FingerSystem.controlActive = CVRInputManager.Instance.individualFingerTracking;
|
IKSystem.Instance.FingerSystem.controlActive = CVRInputManager.Instance.individualFingerTracking;
|
||||||
|
|
||||||
if(!CVRInputManager.Instance.individualFingerTracking)
|
if(!CVRInputManager.Instance.individualFingerTracking)
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue