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Improved usage of PhysicsInfluencer, pointer-based grabbing
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8 changed files with 92 additions and 300 deletions
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@ -27,7 +27,6 @@ namespace ml_prm
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yield return null;
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m_controller = new UnityEngine.GameObject("[PlayerRagdollMod]").AddComponent<RagdollController>();
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m_controller.gameObject.AddComponent<RemoteGesturesManager>();
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}
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System.Collections.IEnumerator WaitForWhitelist()
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