Improved usage of PhysicsInfluencer, pointer-based grabbing

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SDraw 2025-06-26 18:59:35 +03:00
parent aa5856b102
commit aef5af99af
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8 changed files with 92 additions and 300 deletions

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@ -27,7 +27,6 @@ namespace ml_prm
yield return null;
m_controller = new UnityEngine.GameObject("[PlayerRagdollMod]").AddComponent<RagdollController>();
m_controller.gameObject.AddComponent<RemoteGesturesManager>();
}
System.Collections.IEnumerator WaitForWhitelist()