Detecting destroyed pickup

This commit is contained in:
SDraw 2023-03-19 14:26:09 +03:00
parent 4b171bbbad
commit c28b1dc826
No known key found for this signature in database
GPG key ID: BB95B4DAB2BB8BB5
3 changed files with 12 additions and 7 deletions

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@ -10,5 +10,5 @@ Merged set of MelonLoader mods for ChilloutVR.
| Extended Game Notifications | ml_egn | 1.0.1 | Yes | Working
| Four Point Tracking | ml_fpt | 1.0.9 | Retired | Deprecated | In-game feature since 2022r170 update
| Leap Motion Extension | ml_lme | 1.3.2 | Yes | Working |
| Pickup Arm Movement | ml_pam | 1.0.1 | Yes | Working |
| Pickup Arm Movement | ml_pam | 1.0.2 | Yes, update review| Working |
| Server Connection Info | ml_sci | 1.0.2 | Retired | Retired | Superseded by `Extended Game Notifications`

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@ -61,11 +61,16 @@ namespace ml_pam
void Update()
{
if(m_enabled && (m_pickup != null))
if(m_enabled && !ReferenceEquals(m_pickup, null))
{
if(m_pickup != null)
{
Matrix4x4 l_result = m_pickup.transform.GetMatrix() * m_offset;
m_target.position = l_result * ms_pointVector;
}
else
this.OnPickupDrop(m_pickup);
}
}
// IK updates

View file

@ -1,10 +1,10 @@
using System.Reflection;
[assembly: AssemblyTitle("PickupArmMovement")]
[assembly: AssemblyVersion("1.0.1")]
[assembly: AssemblyFileVersion("1.0.1")]
[assembly: AssemblyVersion("1.0.2")]
[assembly: AssemblyFileVersion("1.0.2")]
[assembly: MelonLoader.MelonInfo(typeof(ml_pam.PickupArmMovement), "PickupArmMovement", "1.0.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_pam.PickupArmMovement), "PickupArmMovement", "1.0.2", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPriority(1)]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]