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Update README.md
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@ -20,10 +20,10 @@ Available mod's settings in `Settings - Implementation - Desktop Head Tracking`:
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* **Enabled:** enabled head tracking; default value - `false`.
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* **Mirrored movement:** mirrors movement and gaze along 0YZ plane; default value - `false`.
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* **Movement smoothing:** smoothing factor between new and old movement data; default value - `50`.
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* **Override face tracking:** Overrides and activates avatar's `VRC Face Tracking` components. List of used shapes: `Jaw_Open`, `Mouth_Pout`, `Mouth_Smile_Left`, `Mouth_Smile_Right`.
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* **Override face tracking:** Overrides and activates avatar's `VRC Face Tracking` components. List of used shapes: `Jaw_Open`, `Mouth_Pout`, `Mouth_Smile_Left`, `Mouth_Smile_Right`; default value - `true`.
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# Known compatible tracking software
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* [VSeeFace](https://www.vseeface.icu) with [Tracking Data Parser mod](https://github.com/SDraw/ml_mods_vsf)
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# Notes
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* Blinking doesn't work for remote players to due [game's bug](https://feedback.abinteractive.net/p/overrided-blinking-state-isn-t-copied-to-movement-data-from-network).
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* Blinking doesn't work for remote players due to [game's bug](https://feedback.abinteractive.net/p/overrided-blinking-state-isn-t-copied-to-movement-data-from-network).
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