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https://github.com/hanetzer/sdraw_mods_cvr.git
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New mod: AdditionalAvatarParameters
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parent
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commit
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16 changed files with 611 additions and 47 deletions
229
ml_aap/ParametersHandler.cs
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229
ml_aap/ParametersHandler.cs
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using ABI_RC.Core;
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using ABI_RC.Core.Player;
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace ml_aap
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{
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class ParametersHandler : MonoBehaviour
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{
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enum AdditionalParameter
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{
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Upright,
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Viseme,
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Voice,
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Muted,
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InVR,
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InHmd,
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InFBT,
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Zoom
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}
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enum AdditionalParameterSync
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{
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Local,
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Synced
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}
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struct AdditionalParameterInfo
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{
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public AdditionalParameter m_type;
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public AdditionalParameterSync m_sync;
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public string m_name;
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public int m_hash; // For local only
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}
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static readonly Vector4 ms_pointVector = new Vector4(0f, 0f, 0f, 1f);
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static readonly System.Reflection.FieldInfo ms_visemeWeights = typeof(CVRVisemeController).GetField("visemeWeights", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
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readonly List<AdditionalParameterInfo> m_parameters = null;
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bool m_active = false;
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CVRVisemeController m_visemeController = null;
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public ParametersHandler()
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{
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m_parameters = new List<AdditionalParameterInfo>();
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}
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void Update()
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{
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if(m_active)
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{
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foreach(AdditionalParameterInfo l_param in m_parameters)
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{
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switch(l_param.m_type)
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{
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case AdditionalParameter.Upright:
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{
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Matrix4x4 l_hmdMatrix = PlayerSetup.Instance.transform.GetMatrix().inverse * (PlayerSetup.Instance._inVr ? PlayerSetup.Instance.vrHeadTracker.transform.GetMatrix() : PlayerSetup.Instance.desktopCameraRig.transform.GetMatrix());
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float l_currentHeight = Mathf.Clamp((l_hmdMatrix * ms_pointVector).y, 0f, float.MaxValue);
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float l_avatarViewHeight = Mathf.Clamp(PlayerSetup.Instance.GetViewPointHeight() * PlayerSetup.Instance.GetAvatarScale().y, 0f, float.MaxValue);
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float l_currentUpright = Mathf.Clamp((((l_currentHeight > 0f) && (l_avatarViewHeight > 0f)) ? (l_currentHeight / l_avatarViewHeight) : 0f), 0f, 1f);
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switch(l_param.m_sync)
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{
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case AdditionalParameterSync.Local:
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PlayerSetup.Instance._animator.SetFloat(l_param.m_hash, l_currentUpright);
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break;
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case AdditionalParameterSync.Synced:
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PlayerSetup.Instance.changeAnimatorParam(l_param.m_name, l_currentUpright);
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break;
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}
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}
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break;
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case AdditionalParameter.Viseme:
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{
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float[] l_weights = (float[])ms_visemeWeights?.GetValue(m_visemeController);
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if(l_weights != null)
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{
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int l_index = 0;
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float l_maxWeight = 0f;
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for(int i = 0; i < l_weights.Length; i++)
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{
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if(l_maxWeight < l_weights[i])
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{
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l_maxWeight = l_weights[i];
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l_index = i;
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}
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}
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switch(l_param.m_sync)
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{
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case AdditionalParameterSync.Local:
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PlayerSetup.Instance._animator.SetInteger(l_param.m_hash, l_index);
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break;
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case AdditionalParameterSync.Synced:
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PlayerSetup.Instance.changeAnimatorParam(l_param.m_name, l_index);
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break;
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}
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}
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}
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break;
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case AdditionalParameter.Voice:
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{
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switch(l_param.m_sync)
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{
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case AdditionalParameterSync.Local:
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PlayerSetup.Instance._animator.SetFloat(l_param.m_hash, m_visemeController.visemeLoudness);
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break;
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case AdditionalParameterSync.Synced:
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PlayerSetup.Instance.changeAnimatorParam(l_param.m_name, m_visemeController.visemeLoudness);
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break;
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}
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}
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break;
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case AdditionalParameter.InVR:
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{
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switch(l_param.m_sync)
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{
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case AdditionalParameterSync.Local:
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PlayerSetup.Instance._animator.SetBool(l_param.m_hash, PlayerSetup.Instance._inVr);
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break;
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case AdditionalParameterSync.Synced:
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PlayerSetup.Instance.changeAnimatorParam(l_param.m_name, PlayerSetup.Instance._inVr ? 1f : 0f);
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break;
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}
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}
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break;
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case AdditionalParameter.InHmd:
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{
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switch(l_param.m_sync)
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{
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case AdditionalParameterSync.Local:
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PlayerSetup.Instance._animator.SetBool(l_param.m_hash, PlayerSetup.Instance._trackerManager.headsetOnHead);
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break;
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case AdditionalParameterSync.Synced:
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PlayerSetup.Instance.changeAnimatorParam(l_param.m_name, PlayerSetup.Instance._trackerManager.headsetOnHead ? 1f : 0f);
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break;
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}
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} break;
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case AdditionalParameter.InFBT:
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{
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switch(l_param.m_sync)
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{
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case AdditionalParameterSync.Local:
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PlayerSetup.Instance._animator.SetBool(l_param.m_hash, PlayerSetup.Instance.fullBodyActive);
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break;
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case AdditionalParameterSync.Synced:
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PlayerSetup.Instance.changeAnimatorParam(l_param.m_name, PlayerSetup.Instance.fullBodyActive ? 1f : 0f);
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break;
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}
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} break;
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case AdditionalParameter.Muted:
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{
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switch(l_param.m_sync)
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{
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case AdditionalParameterSync.Local:
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PlayerSetup.Instance._animator.SetBool(l_param.m_hash, RootLogic.Instance.comms.IsMuted);
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break;
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case AdditionalParameterSync.Synced:
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PlayerSetup.Instance.changeAnimatorParam(l_param.m_name, RootLogic.Instance.comms.IsMuted ? 1f : 0f);
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break;
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}
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}
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break;
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case AdditionalParameter.Zoom:
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{
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switch(l_param.m_sync)
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{
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case AdditionalParameterSync.Local:
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PlayerSetup.Instance._animator.SetFloat(l_param.m_hash, CVR_DesktopCameraController.currentZoomProgress);
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break;
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case AdditionalParameterSync.Synced:
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PlayerSetup.Instance.changeAnimatorParam(l_param.m_name, CVR_DesktopCameraController.currentZoomProgress);
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break;
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}
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} break;
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}
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}
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}
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}
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public void OnAvatarClear()
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{
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m_parameters.Clear();
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m_active = false;
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m_visemeController = null;
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}
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public void OnAvatarSetup()
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{
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m_visemeController = PlayerSetup.Instance._animator.GetComponent<CVRVisemeController>();
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AnimatorControllerParameter[] l_params = PlayerSetup.Instance._animator.parameters;
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AdditionalParameter[] l_enumParams = (AdditionalParameter[])Enum.GetValues(typeof(AdditionalParameter));
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foreach(var l_param in l_params)
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{
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foreach(var l_enumParam in l_enumParams)
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{
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if(l_param.name.Contains(l_enumParam.ToString()) && (m_parameters.FindIndex(p => p.m_type == l_enumParam) == -1))
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{
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bool l_local = (l_param.name[0] == '#');
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m_parameters.Add(new AdditionalParameterInfo
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{
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m_type = l_enumParam,
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m_sync = (l_local ? AdditionalParameterSync.Local : AdditionalParameterSync.Synced),
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m_name = l_param.name,
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m_hash = (l_local ? l_param.nameHash : 0)
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});
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break;
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}
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}
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}
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m_active = (m_parameters.Count > 0);
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}
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}
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}
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