New mod: AdditionalAvatarParameters

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SDraw 2022-08-05 20:45:17 +03:00
parent ba56c113dc
commit df96194c4d
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16 changed files with 611 additions and 47 deletions

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ml_aap/ParametersHandler.cs Normal file
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using ABI_RC.Core;
using ABI_RC.Core.Player;
using System;
using System.Collections.Generic;
using UnityEngine;
namespace ml_aap
{
class ParametersHandler : MonoBehaviour
{
enum AdditionalParameter
{
Upright,
Viseme,
Voice,
Muted,
InVR,
InHmd,
InFBT,
Zoom
}
enum AdditionalParameterSync
{
Local,
Synced
}
struct AdditionalParameterInfo
{
public AdditionalParameter m_type;
public AdditionalParameterSync m_sync;
public string m_name;
public int m_hash; // For local only
}
static readonly Vector4 ms_pointVector = new Vector4(0f, 0f, 0f, 1f);
static readonly System.Reflection.FieldInfo ms_visemeWeights = typeof(CVRVisemeController).GetField("visemeWeights", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
readonly List<AdditionalParameterInfo> m_parameters = null;
bool m_active = false;
CVRVisemeController m_visemeController = null;
public ParametersHandler()
{
m_parameters = new List<AdditionalParameterInfo>();
}
void Update()
{
if(m_active)
{
foreach(AdditionalParameterInfo l_param in m_parameters)
{
switch(l_param.m_type)
{
case AdditionalParameter.Upright:
{
Matrix4x4 l_hmdMatrix = PlayerSetup.Instance.transform.GetMatrix().inverse * (PlayerSetup.Instance._inVr ? PlayerSetup.Instance.vrHeadTracker.transform.GetMatrix() : PlayerSetup.Instance.desktopCameraRig.transform.GetMatrix());
float l_currentHeight = Mathf.Clamp((l_hmdMatrix * ms_pointVector).y, 0f, float.MaxValue);
float l_avatarViewHeight = Mathf.Clamp(PlayerSetup.Instance.GetViewPointHeight() * PlayerSetup.Instance.GetAvatarScale().y, 0f, float.MaxValue);
float l_currentUpright = Mathf.Clamp((((l_currentHeight > 0f) && (l_avatarViewHeight > 0f)) ? (l_currentHeight / l_avatarViewHeight) : 0f), 0f, 1f);
switch(l_param.m_sync)
{
case AdditionalParameterSync.Local:
PlayerSetup.Instance._animator.SetFloat(l_param.m_hash, l_currentUpright);
break;
case AdditionalParameterSync.Synced:
PlayerSetup.Instance.changeAnimatorParam(l_param.m_name, l_currentUpright);
break;
}
}
break;
case AdditionalParameter.Viseme:
{
float[] l_weights = (float[])ms_visemeWeights?.GetValue(m_visemeController);
if(l_weights != null)
{
int l_index = 0;
float l_maxWeight = 0f;
for(int i = 0; i < l_weights.Length; i++)
{
if(l_maxWeight < l_weights[i])
{
l_maxWeight = l_weights[i];
l_index = i;
}
}
switch(l_param.m_sync)
{
case AdditionalParameterSync.Local:
PlayerSetup.Instance._animator.SetInteger(l_param.m_hash, l_index);
break;
case AdditionalParameterSync.Synced:
PlayerSetup.Instance.changeAnimatorParam(l_param.m_name, l_index);
break;
}
}
}
break;
case AdditionalParameter.Voice:
{
switch(l_param.m_sync)
{
case AdditionalParameterSync.Local:
PlayerSetup.Instance._animator.SetFloat(l_param.m_hash, m_visemeController.visemeLoudness);
break;
case AdditionalParameterSync.Synced:
PlayerSetup.Instance.changeAnimatorParam(l_param.m_name, m_visemeController.visemeLoudness);
break;
}
}
break;
case AdditionalParameter.InVR:
{
switch(l_param.m_sync)
{
case AdditionalParameterSync.Local:
PlayerSetup.Instance._animator.SetBool(l_param.m_hash, PlayerSetup.Instance._inVr);
break;
case AdditionalParameterSync.Synced:
PlayerSetup.Instance.changeAnimatorParam(l_param.m_name, PlayerSetup.Instance._inVr ? 1f : 0f);
break;
}
}
break;
case AdditionalParameter.InHmd:
{
switch(l_param.m_sync)
{
case AdditionalParameterSync.Local:
PlayerSetup.Instance._animator.SetBool(l_param.m_hash, PlayerSetup.Instance._trackerManager.headsetOnHead);
break;
case AdditionalParameterSync.Synced:
PlayerSetup.Instance.changeAnimatorParam(l_param.m_name, PlayerSetup.Instance._trackerManager.headsetOnHead ? 1f : 0f);
break;
}
} break;
case AdditionalParameter.InFBT:
{
switch(l_param.m_sync)
{
case AdditionalParameterSync.Local:
PlayerSetup.Instance._animator.SetBool(l_param.m_hash, PlayerSetup.Instance.fullBodyActive);
break;
case AdditionalParameterSync.Synced:
PlayerSetup.Instance.changeAnimatorParam(l_param.m_name, PlayerSetup.Instance.fullBodyActive ? 1f : 0f);
break;
}
} break;
case AdditionalParameter.Muted:
{
switch(l_param.m_sync)
{
case AdditionalParameterSync.Local:
PlayerSetup.Instance._animator.SetBool(l_param.m_hash, RootLogic.Instance.comms.IsMuted);
break;
case AdditionalParameterSync.Synced:
PlayerSetup.Instance.changeAnimatorParam(l_param.m_name, RootLogic.Instance.comms.IsMuted ? 1f : 0f);
break;
}
}
break;
case AdditionalParameter.Zoom:
{
switch(l_param.m_sync)
{
case AdditionalParameterSync.Local:
PlayerSetup.Instance._animator.SetFloat(l_param.m_hash, CVR_DesktopCameraController.currentZoomProgress);
break;
case AdditionalParameterSync.Synced:
PlayerSetup.Instance.changeAnimatorParam(l_param.m_name, CVR_DesktopCameraController.currentZoomProgress);
break;
}
} break;
}
}
}
}
public void OnAvatarClear()
{
m_parameters.Clear();
m_active = false;
m_visemeController = null;
}
public void OnAvatarSetup()
{
m_visemeController = PlayerSetup.Instance._animator.GetComponent<CVRVisemeController>();
AnimatorControllerParameter[] l_params = PlayerSetup.Instance._animator.parameters;
AdditionalParameter[] l_enumParams = (AdditionalParameter[])Enum.GetValues(typeof(AdditionalParameter));
foreach(var l_param in l_params)
{
foreach(var l_enumParam in l_enumParams)
{
if(l_param.name.Contains(l_enumParam.ToString()) && (m_parameters.FindIndex(p => p.m_type == l_enumParam) == -1))
{
bool l_local = (l_param.name[0] == '#');
m_parameters.Add(new AdditionalParameterInfo
{
m_type = l_enumParam,
m_sync = (l_local ? AdditionalParameterSync.Local : AdditionalParameterSync.Synced),
m_name = l_param.name,
m_hash = (l_local ? l_param.nameHash : 0)
});
break;
}
}
}
m_active = (m_parameters.Count > 0);
}
}
}