PRM fix for build 2026r181

This commit is contained in:
SDraw 2026-04-04 08:29:42 +03:00
parent 49987b5d72
commit e357f83227
No known key found for this signature in database
GPG key ID: BB95B4DAB2BB8BB5
9 changed files with 88 additions and 142 deletions

View file

@ -1,15 +1,15 @@
using ABI.CCK.Components;
using ABI_RC.Core;
using ABI_RC.Core.Networking.IO.Social;
using ABI_RC.Core.Player;
using ABI_RC.Core.Savior;
using ABI_RC.Systems.Movement;
using NAK.Contacts;
using System.Collections.Generic;
using UnityEngine;
namespace ml_prm
{
[DisallowMultipleComponent]
class RagdollBodypartHandler : MonoBehaviour, CVRTriggerVolume
class RagdollBodypartHandler : MonoBehaviour
{
const string c_ragdollPointerType = "ragdoll";
const string c_grabPointerType = "grab";
@ -18,14 +18,16 @@ namespace ml_prm
Rigidbody m_rigidBody = null;
public Collider collider { get; set; } = null;
ContactReceiver m_contactReciever = null;
PhysicsInfluencer m_physicsInfluencer = null;
public bool UseBuoyancy { get; set; } = false;
bool m_attached = false;
CVRPointer m_attachedPointer = null;
Transform m_attachTransform = null;
ContactSender m_attachedSender = null;
FixedJoint m_attachJoint = null;
static List<ContactSender> ms_attachedSenders = new List<ContactSender>();
// Unity events
void Awake()
@ -42,7 +44,28 @@ namespace ml_prm
}
if(collider != null)
{
RemoveGameCollision();
var l_constactShape = ContactConversion.FromCollider(collider, true);
m_contactReciever = this.gameObject.AddComponent<ContactReceiver>();
m_contactReciever.shapeType = l_constactShape.shapeType;
m_contactReciever.localPosition = l_constactShape.localPosition;
m_contactReciever.localRotation = l_constactShape.localRotation;
m_contactReciever.radius = l_constactShape.radius;
m_contactReciever.height = l_constactShape.height;
m_contactReciever.boxSize = l_constactShape.boxSize;
m_contactReciever.collisionTags = new string[] { c_ragdollPointerType, c_grabPointerType };
m_contactReciever.receiverType = ReceiverType.Constant;
m_contactReciever.contentTypes = ContentType.World | ContentType.Avatar | ContentType.Prop;
m_contactReciever.SourceContentType = ContentType.Player;
m_contactReciever.contactValue = 1f;
m_contactReciever.drawGizmos = false;
m_contactReciever.OnContactEnter += this.OnContactEnter;
}
}
void Start()
@ -64,46 +87,45 @@ namespace ml_prm
this.gameObject.name = string.Format("{0} [NoGizmo]", this.gameObject.name);
}
if(collider != null)
{
CVRParticlePointerManager.volumes.Add(this);
CVRParticlePointerManager.UpdateParticleSystems();
}
}
void OnDestroy()
{
if(collider != null)
CVRParticlePointerManager.RemoveTrigger(collider);
Detach();
}
void Update()
{
if(m_attached && ((m_attachedPointer == null) || !m_attachedPointer.isActiveAndEnabled))
if(m_attached && ((m_attachedSender == null) || !m_attachedSender.isActiveAndEnabled))
Detach();
}
void OnTriggerEnter(Collider p_col)
void OnContactEnter(ContactCollisionInfo p_col)
{
if(m_ready && (RagdollController.Instance != null))
if(m_ready && (RagdollController.Instance != null) && ContactManager.Exists)
{
CVRPointer l_pointer = p_col.GetComponent<CVRPointer>();
// Ragdolling
if(Settings.PointersReaction && !RagdollController.Instance.IsRagdolled())
ContactSender l_sender = ContactManager.Instance.GetSenderById(p_col.senderContactId);
if((l_sender != null) && (l_sender.collisionTags != null))
{
if((l_pointer != null) && (l_pointer.type == c_ragdollPointerType) && l_pointer.enabled && !IgnoreCheck(l_pointer.transform))
RagdollController.Instance.Ragdoll();
}
foreach(string l_tag in l_sender.collisionTags)
{
switch(l_tag)
{
case c_ragdollPointerType:
{
if(Settings.PointersReaction && !RagdollController.Instance.IsRagdolled() && RestrictionsCheck(l_sender.transform.root))
RagdollController.Instance.Ragdoll();
}
break;
//Attachment
if(!m_attached && RagdollController.Instance.IsRagdolled())
{
if((l_pointer != null) && (l_pointer.type == c_grabPointerType) && RestrictionsCheck(p_col.transform.root))
Attach(l_pointer);
case c_grabPointerType:
{
if(!m_attached && RagdollController.Instance.IsRagdolled() && RestrictionsCheck(l_sender.transform.root))
Attach(l_sender);
}
break;
}
}
}
}
}
@ -196,16 +218,16 @@ namespace ml_prm
RemoveGameCollision();
}
void Attach(CVRPointer p_pointer)
void Attach(ContactSender p_sender)
{
if(!m_attached && (collider != null) && (m_rigidBody != null))
if(!m_attached && (collider != null) && (m_rigidBody != null) && !ms_attachedSenders.Contains(p_sender))
{
m_attachedPointer = p_pointer;
m_attachedSender = p_sender;
GameObject l_attachPoint = new GameObject("[AttachPoint]");
l_attachPoint.layer = CVRLayers.PlayerNetwork;
l_attachPoint.layer = CVRLayers.Default;
m_attachTransform = l_attachPoint.transform;
m_attachTransform.parent = p_pointer.transform;
m_attachTransform.parent = p_sender.transform;
Rigidbody l_body = l_attachPoint.AddComponent<Rigidbody>();
l_body.isKinematic = true;
@ -216,6 +238,7 @@ namespace ml_prm
m_attachJoint.breakForce = Mathf.Infinity;
m_attachJoint.breakTorque = Mathf.Infinity;
ms_attachedSenders.Add(p_sender);
m_attached = true;
}
}
@ -232,7 +255,10 @@ namespace ml_prm
Object.Destroy(m_attachJoint);
m_attachJoint = null;
m_attachedPointer = null;
if(!ReferenceEquals(m_attachedSender, null))
ms_attachedSenders.Remove(m_attachedSender);
m_attachedSender = null;
m_attached = false;
}
}
@ -246,32 +272,12 @@ namespace ml_prm
BetterBetterCharacterController.Instance.IgnoreCollision(collider);
}
// CVRTriggerVolume
public void TriggerEnter(CVRPointer pointer)
{
if(Settings.PointersReaction && (pointer != null) && pointer.enabled && (pointer.type == c_ragdollPointerType) && !IgnoreCheck(pointer.transform) && (RagdollController.Instance != null) && !RagdollController.Instance.IsRagdolled())
RagdollController.Instance.Ragdoll();
}
public void TriggerExit(CVRPointer pointer)
internal void RestoreContact()
{
if((m_contactReciever != null) && ContactManager.Exists)
ContactManager.Instance.RestoreContact(m_contactReciever, m_contactReciever.isActiveAndEnabled);
}
// Static utility
static bool IgnoreCheck(Transform p_transform)
{
return (Settings.IgnoreLocal && (p_transform.root == PlayerSetup.Instance.transform));
}
static bool RestrictionsCheck(Transform p_transform)
{
if(p_transform == PlayerSetup.Instance.transform)
return false;
PlayerDescriptor l_playerDescriptor = p_transform.GetComponent<PlayerDescriptor>();
if(l_playerDescriptor != null)
return (!Settings.FriendsGrab || Friends.FriendsWith(l_playerDescriptor.ownerId));
return false;
}
static bool RestrictionsCheck(Transform p_transform) => (p_transform != PlayerSetup.Instance.transform);
}
}