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Clean up based on static analyzer suggestions
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39 changed files with 165 additions and 146 deletions
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@ -9,7 +9,7 @@ namespace ml_bft
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// 31 bones in each hand, get index at Valve.VR.SteamVR_Skeleton_JointIndexes or SteamVR_Skeleton_JointIndexEnum
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const int c_fingerBonesCount = (int)SteamVR_Skeleton_JointIndexEnum.pinkyAux + 1;
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bool m_left = false;
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readonly bool m_left = false;
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readonly List<Transform> m_bones = null;
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readonly List<Quaternion> m_localRotations = null;
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Transform m_prefabRoot = null;
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