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README.md
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README.md
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Merged set of MelonLoader mods for ChilloutVR.
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**Table for game build 2023r177:**
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**Table for game build 2024r177:**
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| Full name | Latest version |
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|:---------:|:--------------:|
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|[Avatar Motion Tweaker](/ml_amt/README.md)|1.5.0 [:arrow_down:](../../releases/latest/download/ml_amt.dll)|
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|[Avatar Synced Look](/ml_asl/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/ml_asl.dll)|
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|[Better Fingers Tracking](/ml_bft/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/ml_bft.dll)|
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|[Desktop Head Tracking](/ml_dht/README.md)|1.3.0 [:arrow_down:](../../releases/latest/download/ml_dht.dll)|
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|[Leap Motion Extension](/ml_lme/README.md)| 1.6.0 [:arrow_down:](../../releases/latest/download/ml_lme.dll)|
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|[Pickup Arm Movement](/ml_pam/README.md)|1.2.0 [:arrow_down:](../../releases/latest/download/ml_pam.dll)|
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|[Player Movement Copycat](/ml_pmc/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/ml_pmc.dll)|
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|[Player Ragdoll Mod](/ml_prm/README.md)|1.2.0 [:arrow_down:](../../releases/latest/download/ml_prm.dll)|
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|[Players Instance Notifier](/ml_pin/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/ml_ml_pin.dll)|
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|[Vive Extended Input](/ml_vei/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/ml_vei.dll)|
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|[Avatar Motion Tweaker](/ml_amt/README.md)|1.5.0 [:arrow_down:](../../releases/latest/download/AvatarMotionTweaker.dll)|
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|[Avatar Synced Look](/ml_asl/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/AvatarSyncedLook.dll)|
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|[Better Fingers Tracking](/ml_bft/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/BetterFingersTracking.dll)|
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|[Desktop Head Tracking](/ml_dht/README.md)|1.3.0 [:arrow_down:](../../releases/latest/download/DesktopHeadTracking.dll)|
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|[Leap Motion Extension](/ml_lme/README.md)| 1.6.0 [:arrow_down:](../../releases/latest/download/LeapMotionExtension.dll)|
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|[Pickup Arm Movement](/ml_pam/README.md)|1.2.0 [:arrow_down:](../../releases/latest/download/PickupArmMovement.dll)|
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|[Player Movement Copycat](/ml_pmc/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/PlayerMovementCopycat.dll)|
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|[Player Ragdoll Mod](/ml_prm/README.md)|1.2.0 [:arrow_down:](../../releases/latest/download/PlayerRagdollMod.dll)|
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|[Players Instance Notifier](/ml_pin/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/PlayersInstanceNotifier.dll)|
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|[Vive Extended Input](/ml_vei/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/ViveExtendedInput.dll)|
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ml_prm/PlayerRagdollMod.unitypackage
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ml_prm/PlayerRagdollMod.unitypackage
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# Unity Editor Script
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You can also trigger the ragdoll via animations on your avatar. To do this you need:
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* Download and import the `ml_prm_editor_script.unitypackage` into your unity project
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* Download and import the [`PlayerRagdollMod.unitypackage`](./PlayerRagdollMod.unitypackage) into your unity project
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* Add the component `Ragdoll Toggle` anywhere inside of your avatar's hierarchy.
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Now you can animate both parameters available:
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- **Should Override:** whether the animation should override the toggled state of the ragdoll.
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- **Is On:** whether the ragdoll state is On or Off (only works if `Should Override` is also On).
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Note: In order to work the game object needs to be active and the component enabled.
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# Mods integration
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