Better ones

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SDraw 2022-09-15 21:16:01 +00:00 committed by SDraw
parent 73e0cd6077
commit f364d6d2aa
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GPG key ID: BB95B4DAB2BB8BB5
15 changed files with 332 additions and 186 deletions

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@ -13,10 +13,13 @@ namespace ml_amt
ms_instance = this;
Settings.Init();
Settings.IKOverrideChange += this.OnIKOverrideChange;
Settings.IKOverrideCrouchChange += this.OnIKOverrideCrouchChange;
Settings.CrouchLimitChange += this.OnCrouchLimitChange;
Settings.DetectPoseChange += this.OnDetectPoseChange;
Settings.IKOverrideProneChange += this.OnIKOverrideProneChange;
Settings.ProneLimitChange += this.OnProneLimitChange;
Settings.PoseTransitionsChange += this.OnPoseTransitonsChange;
Settings.AdjustedMovementChange += this.OnAdjustedMovementChange;
Settings.IKOverrideFlyChange += this.OnIKOverrideFlyChange;
HarmonyInstance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar)),
@ -38,33 +41,50 @@ namespace ml_amt
yield return null;
m_localTweaker = PlayerSetup.Instance.gameObject.AddComponent<MotionTweaker>();
m_localTweaker.SetIKOverride(Settings.IKOverride);
m_localTweaker.SetIKOverrideCrouch(Settings.IKOverrideCrouch);
m_localTweaker.SetCrouchLimit(Settings.CrouchLimit);
m_localTweaker.SetDetectPose(Settings.DetectPose);
m_localTweaker.SetIKOverrideCrouch(Settings.IKOverrideProne);
m_localTweaker.SetProneLimit(Settings.ProneLimit);
m_localTweaker.SetPoseTransitions(Settings.PoseTransitions);
m_localTweaker.SetAdjustedMovement(Settings.AdjustedMovement);
m_localTweaker.SetIKOverrideFly(Settings.IKOverrideFly);
}
void OnIKOverrideChange(bool p_state)
void OnIKOverrideCrouchChange(bool p_state)
{
if(m_localTweaker != null)
m_localTweaker.SetIKOverride(p_state);
m_localTweaker.SetIKOverrideCrouch(p_state);
}
void OnCrouchLimitChange(float p_value)
{
if(m_localTweaker != null)
m_localTweaker.SetCrouchLimit(p_value);
}
void OnDetectPoseChange(bool p_state)
void OnIKOverrideProneChange(bool p_state)
{
if(m_localTweaker != null)
m_localTweaker.SetDetectPose(p_state);
m_localTweaker.SetIKOverrideProne(p_state);
}
void OnProneLimitChange(float p_value)
{
if(m_localTweaker != null)
m_localTweaker.SetProneLimit(p_value);
}
void OnPoseTransitonsChange(bool p_state)
{
if(m_localTweaker != null)
m_localTweaker.SetPoseTransitions(p_state);
}
void OnAdjustedMovementChange(bool p_state)
{
if(m_localTweaker != null)
m_localTweaker.SetAdjustedMovement(p_state);
}
void OnIKOverrideFlyChange(bool p_state)
{
if(m_localTweaker != null)
m_localTweaker.SetIKOverrideFly(p_state);
}
static void OnAvatarClear_Postfix() => ms_instance?.OnAvatarClear();
void OnAvatarClear()