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Better ones
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parent
73e0cd6077
commit
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15 changed files with 332 additions and 186 deletions
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@ -13,10 +13,13 @@ namespace ml_amt
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ms_instance = this;
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Settings.Init();
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Settings.IKOverrideChange += this.OnIKOverrideChange;
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Settings.IKOverrideCrouchChange += this.OnIKOverrideCrouchChange;
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Settings.CrouchLimitChange += this.OnCrouchLimitChange;
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Settings.DetectPoseChange += this.OnDetectPoseChange;
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Settings.IKOverrideProneChange += this.OnIKOverrideProneChange;
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Settings.ProneLimitChange += this.OnProneLimitChange;
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Settings.PoseTransitionsChange += this.OnPoseTransitonsChange;
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Settings.AdjustedMovementChange += this.OnAdjustedMovementChange;
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Settings.IKOverrideFlyChange += this.OnIKOverrideFlyChange;
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar)),
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@ -38,33 +41,50 @@ namespace ml_amt
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yield return null;
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m_localTweaker = PlayerSetup.Instance.gameObject.AddComponent<MotionTweaker>();
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m_localTweaker.SetIKOverride(Settings.IKOverride);
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m_localTweaker.SetIKOverrideCrouch(Settings.IKOverrideCrouch);
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m_localTweaker.SetCrouchLimit(Settings.CrouchLimit);
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m_localTweaker.SetDetectPose(Settings.DetectPose);
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m_localTweaker.SetIKOverrideCrouch(Settings.IKOverrideProne);
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m_localTweaker.SetProneLimit(Settings.ProneLimit);
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m_localTweaker.SetPoseTransitions(Settings.PoseTransitions);
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m_localTweaker.SetAdjustedMovement(Settings.AdjustedMovement);
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m_localTweaker.SetIKOverrideFly(Settings.IKOverrideFly);
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}
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void OnIKOverrideChange(bool p_state)
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void OnIKOverrideCrouchChange(bool p_state)
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{
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if(m_localTweaker != null)
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m_localTweaker.SetIKOverride(p_state);
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m_localTweaker.SetIKOverrideCrouch(p_state);
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}
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void OnCrouchLimitChange(float p_value)
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{
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if(m_localTweaker != null)
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m_localTweaker.SetCrouchLimit(p_value);
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}
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void OnDetectPoseChange(bool p_state)
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void OnIKOverrideProneChange(bool p_state)
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{
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if(m_localTweaker != null)
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m_localTweaker.SetDetectPose(p_state);
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m_localTweaker.SetIKOverrideProne(p_state);
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}
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void OnProneLimitChange(float p_value)
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{
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if(m_localTweaker != null)
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m_localTweaker.SetProneLimit(p_value);
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}
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void OnPoseTransitonsChange(bool p_state)
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{
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if(m_localTweaker != null)
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m_localTweaker.SetPoseTransitions(p_state);
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}
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void OnAdjustedMovementChange(bool p_state)
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{
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if(m_localTweaker != null)
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m_localTweaker.SetAdjustedMovement(p_state);
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}
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void OnIKOverrideFlyChange(bool p_state)
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{
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if(m_localTweaker != null)
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m_localTweaker.SetIKOverrideFly(p_state);
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}
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static void OnAvatarClear_Postfix() => ms_instance?.OnAvatarClear();
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void OnAvatarClear()
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