New mod: PlayerPickUp

This commit is contained in:
SDraw 2025-04-28 21:53:37 +03:00
parent e9ed898b9a
commit fd9809bd62
No known key found for this signature in database
GPG key ID: BB95B4DAB2BB8BB5
19 changed files with 793 additions and 23 deletions

38
ml_ppu/Main.cs Normal file
View file

@ -0,0 +1,38 @@
using System;
using System.Collections;
using UnityEngine;
namespace ml_ppu
{
public class PlayerPickUp : MelonLoader.MelonMod
{
PickUpManager m_manager = null;
public override void OnInitializeMelon()
{
Settings.Init();
GameEvents.Init(HarmonyInstance);
ModUi.Init();
ModSupport.Init();
MelonLoader.MelonCoroutines.Start(WaitForRootLogic());
}
IEnumerator WaitForRootLogic()
{
while(ABI_RC.Core.RootLogic.Instance == null)
yield return null;
m_manager = new GameObject("[PlayerPickUp]").AddComponent<PickUpManager>();
}
public override void OnDeinitializeMelon()
{
if(m_manager != null)
{
UnityEngine.Object.Destroy(m_manager.gameObject);
m_manager = null;
}
}
}
}