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25 lines
1.6 KiB
Markdown
25 lines
1.6 KiB
Markdown
# Player Movement Copycat
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Allows to copy pose, gestures and movement of your friends.
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# Installation
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* Install [BTKUILib](https://github.com/BTK-Development/BTKUILib)
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* Install [latest MelonLoader](https://github.com/LavaGang/MelonLoader)
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* Get [latest release DLL](../../../releases/latest):
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* Put `ml_pmc.dll` in `Mods` folder of game
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# Usage
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Available options in BTKUILib players list upon player selection:
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* **Copy movement:** starts/stops copycating of selected player.
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* Note: Selected player should be your friend, be in your view range and not obstructed by other players/world objects/props.
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* **Apply position:** enables/disables position changes of selected player; `true` by default.
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* Note: Forcibly disabled in worlds that don't allow flight.
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* **Apply rotation:** enables/disables rotation changes of selected player; `true` by default.
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* **Copy gestures:** enables/disables gestures copy of selected player; `true` by default.
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* **Apply LookAtIK:** enables/disables additional head rotation based on camera view in desktop mode; `true` by default.
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* **Mirror pose:** enables/disables pose and gestures mirroring; `false` by default.
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* **Mirror position:** enables/disables mirroring of position changes of selected player along 0XZ plane; `false` by default.
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* **Mirror rotation:** enables/disables mirroring of rotation changes of selected player along 0XZ plane; `false` by default.
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# Notes
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* Some avatars can have unordinary avatar hierarchy (scaled, rotated or with offset armature/parent objects). Possible fixes are being made upon reports or own findings.
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* Currently misbehaves with FBT, fix in progress.
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