mirror of
https://github.com/hanetzer/sdraw_mods_cvr.git
synced 2025-09-04 02:49:23 +00:00
153 lines
5.6 KiB
C#
153 lines
5.6 KiB
C#
using ABI.CCK.Components;
|
|
using ABI_RC.Core.Player;
|
|
using ABI_RC.Systems.IK.SubSystems;
|
|
using System.Reflection;
|
|
|
|
namespace ml_amt
|
|
{
|
|
public class AvatarMotionTweaker : MelonLoader.MelonMod
|
|
{
|
|
static readonly MethodInfo[] ms_fbtDetouredMethods =
|
|
{
|
|
typeof(PlayerSetup).GetMethod("Update", BindingFlags.NonPublic | BindingFlags.Instance),
|
|
typeof(PlayerSetup).GetMethod("FixedUpdate", BindingFlags.NonPublic | BindingFlags.Instance),
|
|
typeof(PlayerSetup).GetMethod("UpdatePlayerAvatarMovementData", BindingFlags.NonPublic | BindingFlags.Instance),
|
|
typeof(CVRParameterStreamEntry).GetMethod(nameof(CVRParameterStreamEntry.CheckUpdate))
|
|
};
|
|
|
|
static AvatarMotionTweaker ms_instance = null;
|
|
|
|
MotionTweaker m_localTweaker = null;
|
|
|
|
static bool ms_fbtDetour = false;
|
|
|
|
public override void OnInitializeMelon()
|
|
{
|
|
if(ms_instance == null)
|
|
ms_instance = this;
|
|
|
|
Settings.Init();
|
|
|
|
HarmonyInstance.Patch(
|
|
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar)),
|
|
null,
|
|
new HarmonyLib.HarmonyMethod(typeof(AvatarMotionTweaker).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.NonPublic | BindingFlags.Static))
|
|
);
|
|
HarmonyInstance.Patch(
|
|
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar)),
|
|
null,
|
|
new HarmonyLib.HarmonyMethod(typeof(AvatarMotionTweaker).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
|
|
);
|
|
HarmonyInstance.Patch(
|
|
typeof(BodySystem).GetMethod(nameof(BodySystem.Calibrate)),
|
|
null,
|
|
new HarmonyLib.HarmonyMethod(typeof(AvatarMotionTweaker).GetMethod(nameof(OnCalibrate_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
|
|
);
|
|
|
|
// FBT detour
|
|
HarmonyInstance.Patch(
|
|
typeof(BodySystem).GetMethod(nameof(BodySystem.FBTAvailable)),
|
|
new HarmonyLib.HarmonyMethod(typeof(AvatarMotionTweaker).GetMethod(nameof(OnFBTAvailable_Prefix), BindingFlags.Static | BindingFlags.NonPublic)),
|
|
null
|
|
);
|
|
foreach(MethodInfo l_detoured in ms_fbtDetouredMethods)
|
|
{
|
|
HarmonyInstance.Patch(
|
|
l_detoured,
|
|
new HarmonyLib.HarmonyMethod(typeof(AvatarMotionTweaker).GetMethod(nameof(FBTDetour_Prefix), BindingFlags.Static | BindingFlags.NonPublic)),
|
|
new HarmonyLib.HarmonyMethod(typeof(AvatarMotionTweaker).GetMethod(nameof(FBTDetour_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
|
|
);
|
|
}
|
|
|
|
MelonLoader.MelonCoroutines.Start(WaitForLocalPlayer());
|
|
}
|
|
|
|
System.Collections.IEnumerator WaitForLocalPlayer()
|
|
{
|
|
while(PlayerSetup.Instance == null)
|
|
yield return null;
|
|
|
|
m_localTweaker = PlayerSetup.Instance.gameObject.AddComponent<MotionTweaker>();
|
|
m_localTweaker.SetIKOverrideCrouch(Settings.IKOverrideCrouch);
|
|
m_localTweaker.SetCrouchLimit(Settings.CrouchLimit);
|
|
m_localTweaker.SetIKOverrideCrouch(Settings.IKOverrideProne);
|
|
m_localTweaker.SetProneLimit(Settings.ProneLimit);
|
|
m_localTweaker.SetPoseTransitions(Settings.PoseTransitions);
|
|
m_localTweaker.SetAdjustedMovement(Settings.AdjustedMovement);
|
|
m_localTweaker.SetIKOverrideFly(Settings.IKOverrideFly);
|
|
m_localTweaker.SetIKOverrideJump(Settings.IKOverrideJump);
|
|
m_localTweaker.SetDetectEmotes(Settings.DetectEmotes);
|
|
m_localTweaker.SetFollowHips(Settings.FollowHips);
|
|
}
|
|
|
|
public override void OnDeinitializeMelon()
|
|
{
|
|
if(ms_instance == this)
|
|
ms_instance = null;
|
|
|
|
m_localTweaker = null;
|
|
}
|
|
|
|
static void OnAvatarClear_Postfix() => ms_instance?.OnAvatarClear();
|
|
void OnAvatarClear()
|
|
{
|
|
try
|
|
{
|
|
if(m_localTweaker != null)
|
|
m_localTweaker.OnAvatarClear();
|
|
}
|
|
catch(System.Exception l_exception)
|
|
{
|
|
MelonLoader.MelonLogger.Error(l_exception);
|
|
}
|
|
}
|
|
|
|
static void OnSetupAvatar_Postfix() => ms_instance?.OnSetupAvatar();
|
|
void OnSetupAvatar()
|
|
{
|
|
try
|
|
{
|
|
if(m_localTweaker != null)
|
|
m_localTweaker.OnSetupAvatar();
|
|
}
|
|
catch(System.Exception l_exception)
|
|
{
|
|
MelonLoader.MelonLogger.Error(l_exception);
|
|
}
|
|
}
|
|
|
|
static void OnCalibrate_Postfix() => ms_instance?.OnCalibrate();
|
|
void OnCalibrate()
|
|
{
|
|
try
|
|
{
|
|
if(m_localTweaker != null)
|
|
m_localTweaker.OnCalibrate();
|
|
}
|
|
catch(System.Exception l_exception)
|
|
{
|
|
MelonLoader.MelonLogger.Error(l_exception);
|
|
}
|
|
}
|
|
|
|
// FBT detection override
|
|
static void FBTDetour_Prefix()
|
|
{
|
|
ms_fbtDetour = true;
|
|
}
|
|
static void FBTDetour_Postfix()
|
|
{
|
|
ms_fbtDetour = false;
|
|
}
|
|
static bool OnFBTAvailable_Prefix(ref bool __result)
|
|
{
|
|
if(ms_fbtDetour && !BodySystem.isCalibratedAsFullBody)
|
|
{
|
|
__result = false;
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|