sdraw_mods_cvr/ml_pam/Utils.cs
2023-06-28 08:16:58 +03:00

21 lines
957 B
C#

using ABI_RC.Core.UI;
using System.Reflection;
using UnityEngine;
namespace ml_pam
{
static class Utils
{
static FieldInfo ms_cohtmlView = typeof(CohtmlControlledViewDisposable).GetField("_view", BindingFlags.NonPublic | BindingFlags.Instance);
public static bool IsInVR() => ((ABI_RC.Core.Savior.CheckVR.Instance != null) && ABI_RC.Core.Savior.CheckVR.Instance.hasVrDeviceLoaded);
public static void ExecuteScript(this CohtmlControlledViewDisposable p_instance, string p_script) => ((cohtml.Net.View)ms_cohtmlView.GetValue(p_instance))?.ExecuteScript(p_script);
// Extensions
public static Matrix4x4 GetMatrix(this Transform p_transform, bool p_pos = true, bool p_rot = true, bool p_scl = false)
{
return Matrix4x4.TRS(p_pos ? p_transform.position : Vector3.zero, p_rot ? p_transform.rotation : Quaternion.identity, p_scl ? p_transform.localScale : Vector3.one);
}
}
}