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12 lines
439 B
C#
12 lines
439 B
C#
using UnityEngine;
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namespace ml_prm
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{
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public class RagdollToggle : MonoBehaviour
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{
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[Tooltip("Whether or not is should use the isOn property to override the current Ragdoll State of the Avatar.")]
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[SerializeField] public bool shouldOverride;
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[Tooltip("Whether Ragdoll State is active or not on the Avatar. Requires shouldOverride to be true to work.")]
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[SerializeField] public bool isOn;
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}
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}
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