mirror of
https://github.com/hanetzer/sdraw_mods_cvr.git
synced 2025-10-21 15:17:04 +00:00
| .. | ||
| .github | ||
| Properties | ||
| resources | ||
| vendor | ||
| AssetsHandler.cs | ||
| DependenciesHandler.cs | ||
| GestureMatcher.cs | ||
| LeapIK.cs | ||
| LeapTracked.cs | ||
| Main.cs | ||
| ml_lme.csproj | ||
| ml_lme.csproj.user | ||
| README.md | ||
| Scripts.cs | ||
| Settings.cs | ||
| Utils.cs | ||
Leap Motion Extension
This mod allows you to use your Leap Motion controller for hands and fingers visual tracking.
Installation
- Install latest Ultraleap Gemini tracking software
- Install latest MelonLoader
- Get latest release DLL:
- Put
ml_lme.dllinModsfolder of game
- Put
Usage
Settings
Available mod's settings in Settings - Implementation - Leap Motion Tracking:
- Enable tracking: enable hands tracking from Leap Motion data, disabled by default.
- Tracking mode: set Leap Motion tracking mode, available values:
Screentop,Desktop(by default),HMD. - Desktop offset X/Y/Z: offset position for body attachment, (0, -45, 30) by default.
- Attach to head: attach hands transformation to head instead of body, disabled by default.
- Head offset X/Y/Z: offset position for head attachment (
Attach to headistrue), (0, -30, 15) by default. - Offset angle: rotation around X axis, useful for neck mounts, 0 by default.
- Fingers tracking only: apply only fingers tracking, disabled by default.
- Model visibility: show Leap Motion controller model, useful for tracking visualizing, disabled by default.
