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| .. | ||
| Properties | ||
| vendor/RootMotion | ||
| Main.cs | ||
| ml_prm.csproj | ||
| ml_prm.csproj.user | ||
| RagdollController.cs | ||
| README.md | ||
| Settings.cs | ||
| Utils.cs | ||
Player Ragdoll Mod
This mod turns player's avatar into ragdoll puppet.
Installation
- Install latest MelonLoader
- Get latest release DLL:
- Put
ml_prm.dllinModsfolder of game
- Put
Usage
- Press
Rto turn into ragdoll and back.
Optional mod's settings with BTKUILib:
- Switch ragdoll: turns into ragdoll state and back, made for VR usage primarily.
- Use hotkey: enables/disables ragdoll state switch with
Rkey;trueby default. - Restore position: returns to position of ragdoll state activation upon ragdoll state exit;
falseby default. - Use gravity: enables/disables gravity for ragdoll;
trueby default. - Velocity multiplier: velocity force multiplier based on player's movement direction;
2.0by default. - Movement drag: movement resistance;
1.0by default. - Angular movement drag: angular movement resistance;
0.5by default. - Reset settings: resets mod settings to default.
Notes
- Incompatible with
Follow hips on IK overrideoption in AvatarMotionTweaker. - Not suggested to activate fly mode with enabled ragdoll state.
- Can't be activated in worlds that don't allow flying and spawnables.