sdraw_mods_cvr/ml_drs/Main.cs
2022-08-02 11:45:04 +03:00

17 lines
516 B
C#

using ABI_RC.Core.UI;
using UnityEngine;
namespace ml_drs
{
public class DesktopReticleSwitch : MelonLoader.MelonMod
{
public override void OnUpdate()
{
if(Input.GetKey(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.R))
{
if((CohtmlHud.Instance != null) && (CohtmlHud.Instance.desktopPointer != null))
CohtmlHud.Instance.desktopPointer.SetActive(!CohtmlHud.Instance.desktopPointer.activeSelf);
}
}
}
}