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13 lines
284 B
C#
13 lines
284 B
C#
using UnityEngine;
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namespace ml_prm
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{
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static class Utils
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{
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public static void CopyGlobal(this Transform p_source, Transform p_target)
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{
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p_target.position = p_source.position;
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p_target.rotation = p_source.rotation;
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}
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}
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}
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