sdraw_mods_cvr/ml_prm/Utils.cs
2023-04-08 15:45:48 +03:00

13 lines
284 B
C#

using UnityEngine;
namespace ml_prm
{
static class Utils
{
public static void CopyGlobal(this Transform p_source, Transform p_target)
{
p_target.position = p_source.position;
p_target.rotation = p_source.rotation;
}
}
}