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| .. | ||
| Properties | ||
| Main.cs | ||
| ml_aap.csproj | ||
| ml_aap.csproj.user | ||
| ParametersHandler.cs | ||
| README.md | ||
| Utils.cs | ||
Additional Avatar Parameters
This mod adds additional paramaters for usage in avatar's animator.
Installation
- Install latest MelonLoader
- Get latest release DLL:
- Put
ml_aap.dllinModsfolder of game
- Put
Usage
List of new parameters that can be added to your AAS animator:
| Name | Type | Note |
|---|---|---|
| Upright | float | Proportion value between avatar's viewpoint height and floor, ranged in [0,1] |
| Viseme | int | Most active viseme index, ranged in [0,14], doesn't update in offline rooms |
| Voice | float | Voice level, ranged in [0,1], doesn't update in offline rooms |
| Muted | bool | Indicates if microphone is muted or unmuted |
| InVR | bool | Indicates if player is in VR |
| InHmd | bool | Indicates if players' headset is on head, can vary between different VR headsets |
| InFBT | bool | Indicates if player is in full body tracking mode |
| Zoom | float | Zoom level of camera, ranged in [0,1], desktop only |
Notes
- All new parameters use additional sync data besides listed in avatar's advanced settings.
- If character
#is added at start of parameter's name it will be interpreted as local-only, won't be synced over network and won't use additional sync data.
- If character