mirror of
https://github.com/hanetzer/sdraw_mods_cvr.git
synced 2025-09-04 19:09:23 +00:00
171 lines
7 KiB
C#
171 lines
7 KiB
C#
using ABI_RC.Core;
|
|
using ABI_RC.Core.Player;
|
|
using ABI_RC.Core.Player.EyeMovement;
|
|
using ABI_RC.Core.Savior;
|
|
using ABI_RC.Systems.FaceTracking;
|
|
using ABI_RC.Systems.FaceTracking.Impl;
|
|
using System.Reflection;
|
|
using System.Threading;
|
|
using UnityEngine;
|
|
using ViveSR.anipal.Eye;
|
|
|
|
namespace ml_vet
|
|
{
|
|
public class ViveEyeTracking : MelonLoader.MelonMod
|
|
{
|
|
const string c_gameSettingName = "ImplementationVRViveFaceTracking";
|
|
|
|
static ViveEyeTracking ms_instance = null;
|
|
|
|
readonly object m_lock = new object();
|
|
EyeData_v2 m_threadEyeData; // Shared between threads
|
|
SingleEyeData m_combinedEyeData;
|
|
SingleEyeData m_leftEyeData;
|
|
SingleEyeData m_rightEyeData;
|
|
|
|
Vector2 m_openness = Vector2.one;
|
|
Vector3 m_gazeDirection = Vector3.forward;
|
|
|
|
bool m_faceTrackingEnabled = false;
|
|
|
|
public override void OnInitializeMelon()
|
|
{
|
|
ms_instance = this;
|
|
|
|
Settings.Init();
|
|
|
|
HarmonyInstance.Patch(
|
|
typeof(SRanipalTrackingModule).GetMethod(nameof(SRanipalTrackingModule.Initialize), BindingFlags.Public | BindingFlags.Instance),
|
|
new HarmonyLib.HarmonyMethod(typeof(ViveEyeTracking).GetMethod(nameof(SRanipalTrackingModuleUpdate_Prefix), BindingFlags.NonPublic | BindingFlags.Static))
|
|
);
|
|
HarmonyInstance.Patch(typeof(EyeMovementController).GetMethod("Update", BindingFlags.NonPublic | BindingFlags.Instance),
|
|
null,
|
|
new HarmonyLib.HarmonyMethod(typeof(ViveEyeTracking).GetMethod(nameof(EyeMovementControllerUpdate_Postfix), BindingFlags.NonPublic | BindingFlags.Static))
|
|
);
|
|
HarmonyInstance.Patch(
|
|
typeof(PlayerSetup).GetMethod("UpdatePlayerAvatarMovementData", BindingFlags.Instance | BindingFlags.NonPublic),
|
|
null,
|
|
new HarmonyLib.HarmonyMethod(typeof(ViveEyeTracking).GetMethod(nameof(OnPlayerAvatarMovementDataUpdate_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
|
|
);
|
|
|
|
MelonLoader.MelonCoroutines.Start(WaitForRootLogic(HarmonyInstance));
|
|
}
|
|
|
|
System.Collections.IEnumerator WaitForRootLogic(HarmonyLib.Harmony p_harmony)
|
|
{
|
|
while(RootLogic.Instance == null)
|
|
yield return null;
|
|
while(MetaPort.Instance == null)
|
|
yield return null;
|
|
|
|
p_harmony.Patch(
|
|
typeof(FaceTrackingManager).GetMethod(nameof(FaceTrackingManager.SubmitNewEyeData), BindingFlags.Public | BindingFlags.Instance),
|
|
null,
|
|
new HarmonyLib.HarmonyMethod(typeof(ViveEyeTracking).GetMethod(nameof(FaceTrackingManagerSubmitNewEyeData_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
|
|
);
|
|
|
|
m_faceTrackingEnabled = MetaPort.Instance.settings.GetSettingsBool(c_gameSettingName);
|
|
MetaPort.Instance.settings.settingBoolChanged.AddListener(this.OnGameSettingBoolChanged);
|
|
}
|
|
|
|
public override void OnDeinitializeMelon()
|
|
{
|
|
ms_instance = null;
|
|
}
|
|
|
|
public override void OnUpdate()
|
|
{
|
|
if(Settings.Enabled && m_faceTrackingEnabled && Utils.IsInVR())
|
|
{
|
|
if(Monitor.TryEnter(m_lock))
|
|
{
|
|
m_combinedEyeData = m_threadEyeData.verbose_data.combined.eye_data;
|
|
m_leftEyeData = m_threadEyeData.verbose_data.left;
|
|
m_rightEyeData = m_threadEyeData.verbose_data.right;
|
|
Monitor.Exit(m_lock);
|
|
}
|
|
|
|
if(m_combinedEyeData.GetValidity(SingleEyeDataValidity.SINGLE_EYE_DATA_GAZE_DIRECTION_VALIDITY))
|
|
{
|
|
m_gazeDirection = m_combinedEyeData.gaze_direction_normalized;
|
|
m_gazeDirection.x *= -1f;
|
|
}
|
|
|
|
if(m_leftEyeData.GetValidity(SingleEyeDataValidity.SINGLE_EYE_DATA_EYE_OPENNESS_VALIDITY))
|
|
m_openness.x = m_leftEyeData.eye_openness;
|
|
|
|
if(m_rightEyeData.GetValidity(SingleEyeDataValidity.SINGLE_EYE_DATA_EYE_OPENNESS_VALIDITY))
|
|
m_openness.y = m_rightEyeData.eye_openness;
|
|
}
|
|
}
|
|
|
|
void OnGameSettingBoolChanged(string p_name, bool p_state)
|
|
{
|
|
if(p_name == c_gameSettingName)
|
|
m_faceTrackingEnabled = p_state;
|
|
}
|
|
|
|
bool IsReadyForUpdate() => (Settings.Enabled && m_faceTrackingEnabled && FaceTrackingManager.Instance.IsEyeDataAvailable());
|
|
|
|
// Patches
|
|
static void SRanipalTrackingModuleUpdate_Prefix(ref bool useEye, bool useLip)
|
|
{
|
|
// Hijack face tracking module to be eye tracking module as well, because it is SRanipal too and can initialize without issues
|
|
if(useLip && Settings.Enabled)
|
|
useEye = true;
|
|
}
|
|
|
|
static void FaceTrackingManagerSubmitNewEyeData_Postfix(ref EyeData_v2 eyeData) => ms_instance?.OnEyeDataPostSubmit(ref eyeData);
|
|
void OnEyeDataPostSubmit(ref EyeData_v2 p_data)
|
|
{
|
|
// This is called not in main thread
|
|
try
|
|
{
|
|
Monitor.Enter(m_lock);
|
|
m_threadEyeData = p_data;
|
|
Monitor.Exit(m_lock);
|
|
}
|
|
catch(System.Exception e)
|
|
{
|
|
MelonLoader.MelonLogger.Error(e);
|
|
}
|
|
}
|
|
|
|
static void EyeMovementControllerUpdate_Postfix(ref EyeMovementController __instance) => ms_instance?.OnEyeMovementControllerPostUpdate(__instance);
|
|
void OnEyeMovementControllerPostUpdate(EyeMovementController p_controller)
|
|
{
|
|
try
|
|
{
|
|
if(p_controller.IsLocal && IsReadyForUpdate())
|
|
{
|
|
p_controller.manualBlinking = true;
|
|
p_controller.blinkProgress = 1f - Mathf.Clamp01((m_openness.x + m_openness.y) * 0.5f);
|
|
|
|
p_controller.manualViewTarget = true;
|
|
p_controller.targetViewPosition = p_controller.ViewPointTransform.position + p_controller.ViewPointTransform.rotation * (m_gazeDirection * 5f);
|
|
}
|
|
}
|
|
catch(System.Exception e)
|
|
{
|
|
MelonLoader.MelonLogger.Error(e);
|
|
}
|
|
}
|
|
|
|
static void OnPlayerAvatarMovementDataUpdate_Postfix(ref PlayerSetup __instance, PlayerAvatarMovementData ____playerAvatarMovementData) => ms_instance?.OnPlayerAvatarMovementDataPostUpdate(__instance, ____playerAvatarMovementData);
|
|
void OnPlayerAvatarMovementDataPostUpdate(PlayerSetup p_instance, PlayerAvatarMovementData p_data)
|
|
{
|
|
try
|
|
{
|
|
if(IsReadyForUpdate() && (p_instance.EyeMovementController != null))
|
|
{
|
|
p_data.EyeTrackingBlinkProgressLeft = 1f - Mathf.Clamp01(m_openness.x);
|
|
p_data.EyeTrackingBlinkProgressRight = 1f - Mathf.Clamp01(m_openness.y);
|
|
}
|
|
}
|
|
catch(System.Exception e)
|
|
{
|
|
MelonLoader.MelonLogger.Error(e);
|
|
}
|
|
}
|
|
}
|
|
}
|