mirror of
https://github.com/hanetzer/sdraw_mods_cvr.git
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| .. | ||
| .github | ||
| Properties | ||
| resources | ||
| HeadTracked.cs | ||
| Main.cs | ||
| MemoryMapReader.cs | ||
| ml_dht.csproj | ||
| ml_dht.csproj.user | ||
| README.md | ||
| Scripts.cs | ||
| Settings.cs | ||
| TrackingData.cs | ||
| Utils.cs | ||
Desktop Head Tracking
This mod adds desktop head tracking based on data from memory-mapped file head/data.
Refer to TrackingData.cs for reference in case of implementing own software.
Features
- Head rotation
- Eyes gaze direction
- Blinking
- Basic mouth shapes
Installation
- Install latest MelonLoader
- Get latest release DLL:
- Put
ml_dht.dllinModsfolder of game
- Put
Usage
Available mod's settings in Settings - Implementation - Desktop Head Tracking:
- Enabled: enables mod's activity; default value -
false. - Use head tracking: enables head tracking; default value -
true. - Use eyes tracking: uses eyes tracking from data; default value -
true. - Use blinking: uses blinking from data; default value -
true. - Mirrored movement: mirrors movement and gaze along 0YZ plane; default value -
false. - Movement smoothing: smoothing factor between new and old movement data; default value -
50. - Override face tracking: overrides and activates avatar's
VRC Face Trackingcomponents. List of used shapes:Jaw_Open,Mouth_Pout,Mouth_Smile_Left,Mouth_Smile_Right; default value -true.
