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.. | ||
.github | ||
Properties | ||
resources | ||
HeadTracked.cs | ||
Main.cs | ||
MemoryMapReader.cs | ||
ml_dht.csproj | ||
ml_dht.csproj.user | ||
README.md | ||
Scripts.cs | ||
Settings.cs | ||
TrackingData.cs | ||
Utils.cs |
Desktop Head Tracking
This mod adds desktop head tracking based on data from memory-mapped file head/data
.
Refer to TrackingData.cs
for reference in case of implementing own software.
Features
- Head rotation
- Eyes gaze direction
- Blinking
- Basic mouth shapes
Installation
- Install latest MelonLoader
- Get latest release DLL:
- Put
ml_dht.dll
inMods
folder of game
- Put
Usage
Available mod's settings in Settings - Implementation - Desktop Head Tracking
:
- Enabled: enables mod's activity; default value -
false
. - Use head tracking: enables head tracking; default value -
true
. - Use eyes tracking: uses eyes tracking from data; default value -
true
. - Use blinking: uses blinking from data; default value -
true
. - Mirrored movement: mirrors movement and gaze along 0YZ plane; default value -
false
. - Movement smoothing: smoothing factor between new and old movement data; default value -
50
. - Override face tracking: overrides and activates avatar's
VRC Face Tracking
components. List of used shapes:Jaw_Open
,Mouth_Pout
,Mouth_Smile_Left
,Mouth_Smile_Right
; default value -true
.