Merge remote-tracking branch 'MenuScalePatch/main'

Merge MenuScalePatch
This commit is contained in:
NotAKidoS 2023-04-16 06:55:17 -05:00
commit e829409e84
11 changed files with 652 additions and 0 deletions

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@ -169,6 +169,25 @@ https://user-images.githubusercontent.com/37721153/231921029-f5bf5236-3dbb-4720-
## Relevant Feedback Posts:
https://feedback.abinteractive.net/p/grounded-parameter-does-not-fire-immediatly-after-landing
# MenuScalePatch
Originally forced menu position to update while scaling. Now changes ChilloutVR menu behavior to feel less clunky.
## Features:
* Menu position properly updates at end of update cycle.
* This makes sure menu is always correctly positioned while moving and scaling.
* This also allows for menus to be used while moving. (this is iffy though)
* Adds independent head moving support while on Desktop. (makes selecting users easier)
* Hold ALT while on Desktop. Native feature that now works while in a menu.
* Implemented world anchors for menus. They can now be placed in the world, but still attached to you.
* This is used for independent head movement internally, as well as a toggle for VR QM.
* Main Menu in VR is now attached to player rig.
* Menu will now follow you while moving in world space, but not while moving in play space.
https://user-images.githubusercontent.com/37721153/189479474-41e93dff-a695-42f2-9d20-6a895a723039.mp4
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