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Merge remote-tracking branch 'MenuScalePatch/main'
Merge MenuScalePatch
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README.md
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README.md
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@ -169,6 +169,25 @@ https://user-images.githubusercontent.com/37721153/231921029-f5bf5236-3dbb-4720-
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## Relevant Feedback Posts:
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https://feedback.abinteractive.net/p/grounded-parameter-does-not-fire-immediatly-after-landing
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# MenuScalePatch
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Originally forced menu position to update while scaling. Now changes ChilloutVR menu behavior to feel less clunky.
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## Features:
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* Menu position properly updates at end of update cycle.
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* This makes sure menu is always correctly positioned while moving and scaling.
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* This also allows for menus to be used while moving. (this is iffy though)
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* Adds independent head moving support while on Desktop. (makes selecting users easier)
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* Hold ALT while on Desktop. Native feature that now works while in a menu.
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* Implemented world anchors for menus. They can now be placed in the world, but still attached to you.
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* This is used for independent head movement internally, as well as a toggle for VR QM.
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* Main Menu in VR is now attached to player rig.
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* Menu will now follow you while moving in world space, but not while moving in play space.
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https://user-images.githubusercontent.com/37721153/189479474-41e93dff-a695-42f2-9d20-6a895a723039.mp4
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---
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